<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8468254132671388252</id><updated>2012-01-30T15:57:48.735-08:00</updated><category term='Action Figure'/><category term='Marionest Tips'/><category term='anime'/><category term='Rant'/><category term='other'/><category term='ECO Guide'/><category term='Daily'/><category term='general game'/><category term='Touhou'/><category term='Music'/><category term='ECO'/><category term='about me'/><title type='text'>Hourai's Random Blog</title><subtitle type='html'>Hourai Ningyou's blog. Filled with random thought of the day and rants...</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://hourai.etealune.net/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>38</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-6139601101802923941</id><published>2012-01-30T15:57:00.000-08:00</published><updated>2012-01-30T15:57:48.748-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='Marionest Tips'/><category scheme='http://www.blogger.com/atom/ns#' term='ECO Guide'/><title type='text'>Marionest Tips 03: Dealing against reflection</title><content type='html'>&lt;span class="fullpost"&gt;This video has been in my Youtube channel for a month, but apparently, I forgot to put it in my blog&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&amp;nbsp;&lt;/span&gt;My friend, Seto, asked me where to hunt after level 100 for Marionest Mag. He worried about enemies that have reflection skill.&lt;br /&gt;Actually, for Marionest, reflection skill isn't something to be feared of. There's several way to disable it.&lt;br /&gt;&lt;br /&gt;First,&amp;nbsp; just waste a single king to remove it. If a marionette king is reflected, it won't reflect back to the user, instead, it will be reflected to the king itself, so you won't get any damage by doing so.&lt;br /&gt;&lt;br /&gt;Second, just let marionette summon do the job for you. I see a lot of people take this skill lightly (or even forget this skill exist) because it's considered weak skill that no one care to take.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/0q9KP6V3_jE/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/0q9KP6V3_jE?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/0q9KP6V3_jE?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The video will demonstrate how to use marionette summon to aid you in removing reflect. When summoned, Marionette summon will continuously cast magic to the enemies. If the enemies have reflect on them, using summon will make summoned marionette act as sacrifice to remove the reflection status (well, not really sacrifice, since it will reflect 0 damage due to elemental attribute). This will allow you to damage enemy several times before summoned marionette die.&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;~Hourai Etealune~&lt;br /&gt;&lt;br /&gt;PS: Sorry about bad video quality, seems that it's a problem with the Youtube encoder. It plays fine on my PC.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-6139601101802923941?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/6139601101802923941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=6139601101802923941' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6139601101802923941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6139601101802923941'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2012/01/marionest-tips-03-dealing-against.html' title='Marionest Tips 03: Dealing against reflection'/><author><name>Hourai Etealune</name><uri>http://www.blogger.com/profile/05984399328178280412</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--Ni7i8rihss/TwXn5mO6OtI/AAAAAAAAA1s/zzeB3bwXR0I/s220/avatarshiro.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-5801199942549532089</id><published>2012-01-16T11:43:00.000-08:00</published><updated>2012-01-16T11:44:32.575-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='Marionest Tips'/><title type='text'>Marionest Tips 02: Marionette's special feature</title><content type='html'>&lt;span class="fullpost"&gt;For marionest, Marionette system is crucial for battle but sometimes, it's more than just "more stats and added elemental armor"&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Several marionette have special feature that prevent damage loss from special weather like cold, The game didn't say it, but it's hinted by npc Elina (if you read one, anyway)&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;span class="fullpost"&gt; &lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Damage loss prevention will enable us to set golem at place where it's usually impossible since your hp is drained every 5 second you try to log off. For example:&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Electell will prevent hp loss in dead mine B3F&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Salamander will prevent hp loss in volcanic area&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Icee will prevent hp loss in north area/north dungeon&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Insmouse will prevent hp loss in continental cave/submarine cave.&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;And more than that, there's some marionette that can also completely nullify certain attack. For example, both Veril and Icee can completely nullify poison swamp. This skill commonly used by Alcid and hurts quite badly if you get hit by one. I have no explanation why this can be done, but maybe because they have flying attribute.&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Well, enough talk more action&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://i.ytimg.com/vi/eroJyrjwVKA/0.jpg" height="266" width="320"&gt;&lt;param name="movie" value="http://www.youtube.com/v/eroJyrjwVKA?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/eroJyrjwVKA?version=3&amp;f=user_uploads&amp;c=google-webdrive-0&amp;app=youtube_gdata" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Notice that I get no damage when I used my marionette, in the end, when I remove my marionette, I get instantly killed by the swamp (orz).&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-5801199942549532089?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/5801199942549532089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=5801199942549532089' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5801199942549532089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5801199942549532089'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2012/01/marionest-tips-02-marionettes-special.html' title='Marionest Tips 02: Marionette&apos;s special feature'/><author><name>Hourai Etealune</name><uri>http://www.blogger.com/profile/05984399328178280412</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--Ni7i8rihss/TwXn5mO6OtI/AAAAAAAAA1s/zzeB3bwXR0I/s220/avatarshiro.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-5069853814227424434</id><published>2012-01-09T01:18:00.000-08:00</published><updated>2012-01-09T01:47:29.820-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><title type='text'>Trying a New Face</title><content type='html'>&lt;span class="fullpost"&gt;Well, it's actually will be implemented at saga 14. &lt;br /&gt;We will get IM that can change our face (finally ;_;)&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt; &lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.econline.jp/news/information/updateinfo3_111027.html"&gt;http://www.econline.jp/news/information/updateinfo3_111027.html&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;a href="http://www.econline.jp/md/motion/face_switchers.html"&gt;http://www.econline.jp/md/motion/face_switchers.html&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;Of course, since it was being overly cute, I can't resist to try it out at myself &lt;/span&gt;&lt;span class="fullpost"&gt;@.@&lt;/span&gt;&lt;span class="fullpost"&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;We don't have that face yet, so I'll need to implant that myself (many thanks to my friend, Torti and Filli which helps me accomplish this &amp;gt;.&amp;lt;)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-kKoiRzCuiKw/TwqoAgtPJMI/AAAAAAAAA4w/Og6fgYFJBiw/s1600/ss20120109_152759.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/-kKoiRzCuiKw/TwqoAgtPJMI/AAAAAAAAA4w/Og6fgYFJBiw/s1600/ss20120109_152759.jpg" /&gt;&amp;nbsp;&lt;/a&gt;&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uaR_6ZPti24/Twq3QiC87jI/AAAAAAAAA44/CSuw726nqhs/s1600/ss20120109_164404.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/-uaR_6ZPti24/Twq3QiC87jI/AAAAAAAAA44/CSuw726nqhs/s1600/ss20120109_164404.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;If ECOid is going at this pace, I expect that it will be implemented around late 2014 ;_;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;I hope I can surpress my desire to get that face for now @.@... for two years&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;br /&gt; &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-5069853814227424434?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/5069853814227424434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=5069853814227424434' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5069853814227424434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5069853814227424434'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2012/01/trying-new-face.html' title='Trying a New Face'/><author><name>Hourai Etealune</name><uri>http://www.blogger.com/profile/05984399328178280412</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--Ni7i8rihss/TwXn5mO6OtI/AAAAAAAAA1s/zzeB3bwXR0I/s220/avatarshiro.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-kKoiRzCuiKw/TwqoAgtPJMI/AAAAAAAAA4w/Og6fgYFJBiw/s72-c/ss20120109_152759.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-836916029433951508</id><published>2012-01-06T09:11:00.000-08:00</published><updated>2012-01-06T09:57:15.131-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='ECO Guide'/><title type='text'>A (Lazy) way to train catty's M.Atk</title><content type='html'>As you all might know, to train pet's Matk is by letting it cast some kind of skill.&lt;br /&gt;&lt;br /&gt;This is not a big problem (well, maybe big) for people who have skill to command their pet to cast skill, but definitely a problem for one who dont, especially when dealing against catty.&lt;br /&gt;&lt;br /&gt;Pets will only cast skill to you autonomously if you're getting hit by something, or at least being aggro'ed by monster, if it's not on battle condition, it will not help you at all.&lt;br /&gt;&lt;br /&gt;There's a way to "bot" catty so it constantly cast it's skill to you. What you will need is a Cabalist/necro with Fanatic Shadow skill. Here's the step to do it:&lt;br /&gt;&lt;span id="goog_600408568"&gt;&lt;/span&gt;&lt;span id="goog_600408569"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;1. Find an object, it might be a tree, box, or rock, as long it's not monster, it's ok. Don't use farmer's cultivate, since it'll die in 5 minutes. &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-PTo4oBbovRI/TwcwA97YJ4I/AAAAAAAAA24/Roj1lF6IhWw/s1600/ss20120106_232711+copy.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-PTo4oBbovRI/TwcwA97YJ4I/AAAAAAAAA24/Roj1lF6IhWw/s400/ss20120106_232711+copy.png" width="387" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: xx-small;"&gt;victim found&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;2. if you use necro for training pet, skip this step, otherwise, posses one who will train the pets.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-wmWeU5ynTRw/TwcvyVZjcCI/AAAAAAAAA2o/IEmoIxnrzIE/s1600/ss20120106_232810.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-wmWeU5ynTRw/TwcvyVZjcCI/AAAAAAAAA2o/IEmoIxnrzIE/s400/ss20120106_232810.jpg" width="395" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;3. *do not let the pet out yet* cast Fanatic Shadow to the object&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-0EIJhZpErcQ/TwcvtIVud-I/AAAAAAAAA2Y/8IHD3sMebEE/s1600/ss20120106_232946.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-0EIJhZpErcQ/TwcvtIVud-I/AAAAAAAAA2Y/8IHD3sMebEE/s400/ss20120106_232946.jpg" width="381" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;4. It will attack you at berserk state, again, do not draw out your pet for now.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-boK-neoanV4/TwcvxSAOcaI/AAAAAAAAA2g/nfUORN07zYo/s1600/ss20120106_233006.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="393" src="http://3.bp.blogspot.com/-boK-neoanV4/TwcvxSAOcaI/AAAAAAAAA2g/nfUORN07zYo/s400/ss20120106_233006.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;5. Wait until berserk state is gone. If it's gone, you can let your pet out.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-OU9FuuTfO_o/Twcv4qOy00I/AAAAAAAAA2w/yrD5OeFImyU/s1600/ss20120106_233037.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-OU9FuuTfO_o/Twcv4qOy00I/AAAAAAAAA2w/yrD5OeFImyU/s400/ss20120106_233037.jpg" width="397" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;6. You'll be constantly in battle mode, while your catty is there to heal you.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-e__LwKghETE/TwcwBjt8WAI/AAAAAAAAA28/wWe1rDEHfnQ/s1600/ss20120106_233203.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="395" src="http://3.bp.blogspot.com/-e__LwKghETE/TwcwBjt8WAI/AAAAAAAAA28/wWe1rDEHfnQ/s400/ss20120106_233203.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Since inanimate object don't normally attacks, it will not attack your catty, on the other side, catty will not attack it as long she's not getting attacked. Your catty will just constantly support you without touching the object.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;i&gt;*this method won't work on Anzu who have counter as it's support, and Kurumi&amp;amp;Wakana since it has circle blast support* &lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;You may leave your character at this condition for night or more, just be careful with some passing stranger that will kill the object.&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;~Hourai Etealune~&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-836916029433951508?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/836916029433951508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=836916029433951508' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/836916029433951508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/836916029433951508'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2012/01/lazy-way-to-train-cattys-matk.html' title='A (Lazy) way to train catty&apos;s M.Atk'/><author><name>Hourai Etealune</name><uri>http://www.blogger.com/profile/05984399328178280412</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--Ni7i8rihss/TwXn5mO6OtI/AAAAAAAAA1s/zzeB3bwXR0I/s220/avatarshiro.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-PTo4oBbovRI/TwcwA97YJ4I/AAAAAAAAA24/Roj1lF6IhWw/s72-c/ss20120106_232711+copy.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-590407927670000644</id><published>2011-12-29T05:53:00.001-08:00</published><updated>2011-12-30T05:56:41.077-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='Marionest Tips'/><title type='text'>Marionest Tips 01: Equipping Your Weapon of Choice</title><content type='html'>&lt;span lang="EN-US"&gt;Starting from now on, I'll sporadically adding some tips for marionest, mostly for MAG variant, since that's what I am.&lt;/span&gt;  &lt;br /&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;First and most important thing we should care about is of course, our equipment. We’ll need an equipment which we can use and have M.Atk stat embedded to it, which bring us to….&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-NUBw2sC4dpY/Tvx6wYoh2lI/AAAAAAAAA0M/hLS0Ya6j_Ew/h0/ss20111229_005601.jpg"&gt;&lt;img alt="" border="0" src="https://lh3.googleusercontent.com/-NUBw2sC4dpY/Tvx6wYoh2lI/AAAAAAAAA0M/hLS0Ya6j_Ew/h0/ss20111229_005601.jpg" style="cursor: hand; cursor: pointer; height: 647px; width: 552px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;[Iron Fan]…. Which have 45 M.Atk.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;This weapon kinda lacking in M.Atk. Also, there’s an*idiom that said “The grass is always greener on the other side of the fence”, while we looked at other job’s weapon, [Book of the end]  91 M.Atk, that alone is enough to rival [Iron Fan +9]. It can be used with gardener brooch, so we may as well test it.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-S1TP31ISiMc/Tvx6wsgAguI/AAAAAAAAA0Q/wBBDoaM4HIg/h0/ss20111229_005801.jpg"&gt;&lt;img alt="" border="0" src="https://lh3.googleusercontent.com/-S1TP31ISiMc/Tvx6wsgAguI/AAAAAAAAA0Q/wBBDoaM4HIg/h0/ss20111229_005801.jpg" style="cursor: hand; cursor: pointer; height: 643px; width: 538px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;…&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;….&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-9zKTNaVE8A4/Tvx6xVB7CSI/AAAAAAAAA0c/QEJf7nZ2oj4/h0/ss20111229_005902.jpg"&gt;&lt;img alt="" border="0" src="https://lh5.googleusercontent.com/-9zKTNaVE8A4/Tvx6xVB7CSI/AAAAAAAAA0c/QEJf7nZ2oj4/h0/ss20111229_005902.jpg" style="cursor: hand; cursor: pointer; height: 637px; width: 540px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;It’s worse&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;The problem lies in the bonus job, as with marionest, we have +14 MAG, and gardener +1 MAG, that 13 MAG penalty is more than it’s worth for weapon.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;There’s a way to “Trick” it, though….&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;1.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;First, call someone which have gardener brooch on herself. Don’t make a party with her&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh3.googleusercontent.com/-8GXTUrPXdsE/Tvx6o7ADBVI/AAAAAAAAAzY/y79q6I_59kc/h0/ss20111229_010636.jpg"&gt;&lt;img alt="" border="0" src="https://lh3.googleusercontent.com/-8GXTUrPXdsE/Tvx6o7ADBVI/AAAAAAAAAzY/y79q6I_59kc/h0/ss20111229_010636.jpg" style="cursor: hand; cursor: pointer; height: 686px; width: 704px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;br /&gt;&lt;a href="https://lh3.googleusercontent.com/-8GXTUrPXdsE/Tvx6o7ADBVI/AAAAAAAAAzY/y79q6I_59kc/h0/ss20111229_010636.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;2.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;Set it to self possessing at her brooch&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh5.googleusercontent.com/-3cw6byBjA7o/Tvx6oiOqS7I/AAAAAAAAAzQ/6u5IAHTInrU/h0/ss20111229_010836.jpg"&gt;&lt;img alt="" border="0" src="https://lh5.googleusercontent.com/-3cw6byBjA7o/Tvx6oiOqS7I/AAAAAAAAAzQ/6u5IAHTInrU/h0/ss20111229_010836.jpg" style="cursor: hand; cursor: pointer; height: 623px; width: 732px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US" style="font-family: Century;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;3.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;Take it, so your job is now gardener&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh5.googleusercontent.com/-0k2t735jtjQ/Tvx6ocubMwI/AAAAAAAAAzM/tPT6t3_c_BM/h0/ss20111229_010846.jpg"&gt;&lt;img alt="" border="0" src="https://lh5.googleusercontent.com/-0k2t735jtjQ/Tvx6ocubMwI/AAAAAAAAAzM/tPT6t3_c_BM/h0/ss20111229_010846.jpg" style="cursor: hand; cursor: pointer; height: 594px; width: 559px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;br /&gt;&lt;a href="https://lh5.googleusercontent.com/-0k2t735jtjQ/Tvx6ocubMwI/AAAAAAAAAzM/tPT6t3_c_BM/h0/ss20111229_010846.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;4.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;Set your desirable weapon (and armor and shield, if you prefer)&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh6.googleusercontent.com/-qIOlOdCkH2s/Tvx6rKvZKAI/AAAAAAAAAzk/PVxdsN7ptBU/h0/ss20111229_010910.jpg"&gt;&lt;img alt="" border="0" src="https://lh6.googleusercontent.com/-qIOlOdCkH2s/Tvx6rKvZKAI/AAAAAAAAAzk/PVxdsN7ptBU/h0/ss20111229_010910.jpg" style="cursor: hand; cursor: pointer; height: 563px; width: 553px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;br /&gt;&lt;a href="https://lh6.googleusercontent.com/-qIOlOdCkH2s/Tvx6rKvZKAI/AAAAAAAAAzk/PVxdsN7ptBU/h0/ss20111229_010910.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;5.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;Take instance dungeon quest, whichever’s fine&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh5.googleusercontent.com/-yqH8jJbreMk/Tvx6rtROBXI/AAAAAAAAAzs/xyemxnzd-8s/h0/ss20111229_011606.jpg"&gt;&lt;img alt="" border="0" src="https://lh5.googleusercontent.com/-yqH8jJbreMk/Tvx6rtROBXI/AAAAAAAAAzs/xyemxnzd-8s/h0/ss20111229_011606.jpg" style="cursor: hand; cursor: pointer; height: 567px; width: 557px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;br /&gt;&lt;a href="https://lh5.googleusercontent.com/-yqH8jJbreMk/Tvx6rtROBXI/AAAAAAAAAzs/xyemxnzd-8s/h0/ss20111229_011606.jpg"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;6.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;Enter the ruins portal, remember, you must not in the same party with your possession.&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh4.googleusercontent.com/-zjWyTrCmsug/Tvx6srpBh4I/AAAAAAAAAzw/3VsnKVwNRVs/h0/ss20111229_011653.jpg"&gt;&lt;img alt="" border="0" src="https://lh4.googleusercontent.com/-zjWyTrCmsug/Tvx6srpBh4I/AAAAAAAAAzw/3VsnKVwNRVs/h0/ss20111229_011653.jpg" style="cursor: hand; cursor: pointer; height: 495px; width: 579px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;Gooooo~&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;7.&lt;span style="font: 7pt &amp;quot;Times New Roman&amp;quot;;"&gt;    &lt;/span&gt;&lt;/span&gt;&lt;span lang="EN-US"&gt;Your possession should be left out outside the ruins, your job reverted back to marionest&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-indent: -18pt;"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center; text-indent: -18pt;"&gt;&lt;a href="https://lh4.googleusercontent.com/-Hya5ARuZ03w/Tvx6tJ07xhI/AAAAAAAAAz4/ZjOoAsDntJs/h0/ss20111229_011715.jpg"&gt;&lt;img alt="" border="0" src="https://lh4.googleusercontent.com/-Hya5ARuZ03w/Tvx6tJ07xhI/AAAAAAAAAz4/ZjOoAsDntJs/h0/ss20111229_011715.jpg" style="cursor: hand; cursor: pointer; height: 625px; width: 557px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoListParagraph"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;With a book on your hand as bonus&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoListParagraph" style="margin-left: 18pt; text-align: center;"&gt;&lt;span lang="EN-US" style="font-size: 85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;Now you can go out from ruins, equip any other thing if you wish, as long you don’t remove your “incompatible” equips and/or gardener/breeder brooch. Remember that you can only do this trick with equipment that can also be used by Gardener, no weapon/equip for 99+ for you, but nevertheless, it’s far better than using iron fan for your life to 110&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;Meanwhile on the outside…&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal"&gt;&lt;span lang="EN-US"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-1XJe3-8TQpo/Tvx6uz0JotI/AAAAAAAAA0E/VYXY6RBwsmE/h0/ss20111229_011736.jpg"&gt;&lt;img alt="" border="0" src="https://lh5.googleusercontent.com/-1XJe3-8TQpo/Tvx6uz0JotI/AAAAAAAAA0E/VYXY6RBwsmE/h0/ss20111229_011736.jpg" style="cursor: hand; cursor: pointer; height: 664px; width: 578px;" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="MsoNormal" style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;That's for today's tips, if you have any question or comment, feel free to ask.&lt;br /&gt;&lt;br /&gt;&lt;span class="st"&gt;PS: "It's &lt;i&gt;not&lt;/i&gt; a &lt;i&gt;bug&lt;/i&gt;; it's an undocumented &lt;i&gt;feature&lt;/i&gt;!"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Thank you~&lt;br /&gt;~Hourai Etealune~&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-590407927670000644?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/590407927670000644/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=590407927670000644' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/590407927670000644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/590407927670000644'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2011/12/marionest-tips-01-equipping-your-weapon.html' title='Marionest Tips 01: Equipping Your Weapon of Choice'/><author><name>Hourai Etealune</name><uri>http://www.blogger.com/profile/05984399328178280412</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='31' src='http://4.bp.blogspot.com/--Ni7i8rihss/TwXn5mO6OtI/AAAAAAAAA1s/zzeB3bwXR0I/s220/avatarshiro.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-2019778783219372843</id><published>2011-10-26T22:24:00.000-07:00</published><updated>2011-10-26T22:41:39.242-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='other'/><title type='text'>ECO Screenshot Editing</title><content type='html'>This post will cover about how to modify your ECO screenshot using &lt;a href="http://pekeusa.blog13.fc2.com/"&gt;Pekeusa&lt;/a&gt;'s method. A request from a friend of mine &amp;gt;.&amp;lt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;For starters, You'll need an Image editing software. For this tutorial, I'll use photoshop. Incase you don't have one, you can use Gimp since it's free.&lt;br /&gt;&lt;br /&gt;1. You'll need to crop materials you need first, don't do it later, since doing this first and later will alter the result's edge slightly.&lt;br /&gt;&lt;img src="https://lh4.googleusercontent.com/-a6OmVF4KaJs/TqjksxdY_lI/AAAAAAAAAfI/f2FjOMax4hY/s0/1%252520cropping.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://lh4.googleusercontent.com/-m6aHuJSgkWQ/TqjnRx9wXnI/AAAAAAAAAg4/MtrnDy7vONo/s0/original.png" /&gt;&lt;br /&gt;&lt;br /&gt;(1b. if you open the screenshot, chance are your image is saved as "background" layers, change it into normal layer first)&lt;br /&gt;&lt;img src="https://lh3.googleusercontent.com/-ZiyP8FT3YUc/Tqjk27cbj2I/AAAAAAAAAf4/kZFooM0yETg/s281/layerfrombackground.png" /&gt;&lt;br /&gt;&lt;br /&gt;2. Duplicate the layer so that you have two exact same image topping on each other. We will work on top layer, leave out the bottom layer.&lt;br /&gt;&lt;img src="https://lh4.googleusercontent.com/-PARndSUcmVk/TqjkvZoWCyI/AAAAAAAAAfY/irb20FQlYjU/s0/duplicatelayer.png" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Note: Set top layer's opacity to certain percentage, how much percentage depends your needs, you can change this later if you want, but I prefer to set it now.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;3. On the top layer, use Gaussian blur. &lt;br /&gt;&lt;img src="https://lh4.googleusercontent.com/-tGCycGMlYI0/TqjkxyeMshI/AAAAAAAAAfo/6zNQLImNE-A/s0/gaussianblur1.png" /&gt;&lt;br /&gt;&lt;br /&gt;Peke use around 4.0 pixels blur but You can use any number you see fit depends on your perferences and image size.&lt;br /&gt;&lt;img src="https://lh5.googleusercontent.com/-OUzcDfLURig/Tqjk8xMJaOI/AAAAAAAAAgA/lQqhyJkxxCI/s0/gaussianblur2.png" /&gt;&lt;br /&gt;&lt;br /&gt;4. Set top layer's blend mode into "Hard Light", note that you can also modify opacity as stated in note previously here to get better results. To get into this page, just double click layer's image.&lt;br /&gt;&lt;img src="https://lh4.googleusercontent.com/-xRSmYLZo7LM/Tqjk1joVB1I/AAAAAAAAAfw/8NyjR1QuxEE/s0/hardlight.png" /&gt;&lt;br /&gt;&lt;br /&gt;5. Merge both layer into single layer&lt;br /&gt;&lt;img src="https://lh5.googleusercontent.com/-xNPybdCNquU/TqjmYIr0mAI/AAAAAAAAAgc/fJ-ba4rJrZ8/s0/merge.png" /&gt;&lt;br /&gt;&lt;br /&gt;6. Modify color curve to your liking&lt;br /&gt;&lt;img src="https://lh5.googleusercontent.com/-Ct2kl7V4IQM/TqjktJ2UOzI/AAAAAAAAAfM/bsdAZmA60s8/s0/curve1.png" /&gt;&lt;br /&gt;&lt;img src="https://lh4.googleusercontent.com/-dNp_7SQGJrw/TqjkwIirgJI/AAAAAAAAAfg/hIBy0PKT4L0/s0/curve2.png" /&gt;&lt;br /&gt;&lt;br /&gt;Done :D&lt;br /&gt;&lt;img src="https://lh5.googleusercontent.com/-P_RLiuB6fvc/Tqjmguw6uXI/AAAAAAAAAgk/HAR3M5xyIiA/s0/final2l.png" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Source and Credits: &lt;a href="http://pekeusa.blog13.fc2.com/"&gt;http://pekeusa.blog13.fc2.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;~Hourai Etealune~&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-2019778783219372843?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/2019778783219372843/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=2019778783219372843' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2019778783219372843'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2019778783219372843'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2011/10/eco-screenshot-editing.html' title='ECO Screenshot Editing'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-a6OmVF4KaJs/TqjksxdY_lI/AAAAAAAAAfI/f2FjOMax4hY/s72-c/1%252520cropping.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-5482283655626459135</id><published>2011-05-02T03:48:00.000-07:00</published><updated>2011-05-02T04:09:49.902-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='ECO Guide'/><title type='text'>Iris Card EX, 4th Anniversary</title><content type='html'>These card released along with saga 9 in ECOid&lt;br /&gt;&lt;br /&gt;Hallelujah Location: Iron South Upper&lt;br /&gt;&lt;img /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Card List:&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh4.googleusercontent.com/_gegje09wJBo/Tb2JW2irJqI/AAAAAAAAAGQ/F5PCdSZwhHE/70040010iris_l.png" /&gt;&lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt; Urd &amp;amp; Collins&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Super Rare&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Armor&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;br /&gt;&lt;center&gt;None&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#affection"&gt;Affection&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;    &lt;td&gt;50&lt;/td&gt;    &lt;td&gt;60&lt;/td&gt;    &lt;td&gt;70&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating: ★★★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;This card will raise your &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#affection"&gt;Affection&lt;/a&gt; abilities by 30 at R0, which is you get a level 2 Release ability just using this card. I't kinda useless at level 1 or 2, and normally you must work to get it to level 3, which you need either 3 of this, or combine it with Darling &amp;amp; Honey card. If you manage to do that, You'll get a 1000 HP bonus, which is quite big. This Card scored lower than Darling&amp;amp;Honey mainly because it's using Armor slot, where you can have many other good card abilities compared with what you can use at necklace.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh5.googleusercontent.com/_gegje09wJBo/Tb2Jas0R3YI/AAAAAAAAAGY/Svp77la2Lv0/70040020iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Darling &amp;amp; Honey&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Super Rare&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Chest&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#affection"&gt;Affection&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;    &lt;td&gt;50&lt;/td&gt;    &lt;td&gt;60&lt;/td&gt;    &lt;td&gt;70&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating: ★★★★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Same with Urd &amp;amp; Collins, this card will raise your &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#affection"&gt;Affection&lt;/a&gt; abilities by 30 at R0, which is you get a level 2 Release ability just using this card. I't kinda useless at level 1 or 2, and normally you must work to get it to level 3, which you need either 3 of this, or combine it with Urd &amp;amp; Collins card. If you manage to do that, You'll get a 1000 HP bonus, which is quite big. This card is preferable than Urd &amp;amp; Collins, since this card will eat up your necklace slot, which have less important variation of card that can be slotted there.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb2JauJDTmI/AAAAAAAAAGU/Gbg3dikZylY/70041010iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt; &lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Rare&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#shortrangeburst"&gt;Short Range Burst&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;    &lt;td&gt;45&lt;/td&gt;    &lt;td&gt;50&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;While at R0 it's far superior when compared with Blademaster, They have the same vector at R4. This card score higher than blademaster solely because that reason (and since it's usually almost impossible to get R4 at EX, anyway). Even using this, it's extremely hard to get into recommended lv at lv 5&lt;br /&gt;Note: Card image change on R2&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb2JuS0E1QI/AAAAAAAAAGg/OeS-Vx5dZe4/70041020iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Tsukuyomi&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Rare&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#magicburst"&gt;Magic Burst&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;    &lt;td&gt;45&lt;/td&gt;    &lt;td&gt;50&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Still useless due to it's insignificant Matk boost.&lt;br /&gt;Note: Card image change on R2&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb2J1EdEFLI/AAAAAAAAAGo/WB0yQhzL6bw/70041030iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Fox Girl&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Rare&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#longrangeburst"&gt;Long Range Burst&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;    &lt;td&gt;45&lt;/td&gt;    &lt;td&gt;50&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Same with &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#shortrangeburst"&gt;Short Range Burst&lt;/a&gt;, It's kinda useless on low level. Furthermore, this card can only be equipped at weapons, which means only commando need this card (Gunner have Absolute attack), which makes this card gets very situational usage.&lt;br /&gt;Note: Card image change on R2&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb2KBhpWGHI/AAAAAAAAAGw/abRRFJmwixU/70042010iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Marionette Nymph&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Uncommon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon/armor&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vZpCp9UI/AAAAAAAAAIE/f6Ife1IKhZA/wind.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#weaponbuilder"&gt;Weapon Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#armorbuilder"&gt;Armor Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;A good card to exploit elemental weaknesses. This card is pretty popular because it's wind property. Wind are pretty popular because there's many intermediate to high level monster that have fire affinity for their defense (most robots from ruins, knight monster from abyss, etc)&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb2KUqKnLZI/AAAAAAAAAG4/_mPGJ4LRbo0/70042020iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Marionette Icy&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Uncommon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon/armor&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vZmNBScI/AAAAAAAAAII/TqDiUB0iSqc/Water.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#weaponbuilder"&gt;Weapon Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#armorbuilder"&gt;Armor Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;A good card to exploit elemental weaknesses. Though useful, there's not that many monster with earth attribute that can be used for hunting, making this card a bit useless.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb2KK6ZuRwI/AAAAAAAAAG0/HN0PJZeNOkk/70042030iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Marionette Homura&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Uncommon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon/armor&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb5vXf5vt4I/AAAAAAAAAH8/8Mau-WGFSuM/fire.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#weaponbuilder"&gt;Weapon Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#armorbuilder"&gt;Armor Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;A good card to exploit elemental weaknesses. A bit more useful than water, especially you can use this for hunting/farming at waterlayer/submarine cave.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh5.googleusercontent.com/_gegje09wJBo/Tb2KjNqbkCI/AAAAAAAAAHA/NQKVseJ95Sk/70042040iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Marionette Pino&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Uncommon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon/armor&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vXKxj0OI/AAAAAAAAAH4/9SdYNDRgWH0/Earth.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#weaponbuilder"&gt;Weapon Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#armorbuilder"&gt;Armor Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;32&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;A good card to exploit elemental weaknesses. The second most used elements. This card will be used mainly at Platinum at lower level. At high level, This card will proof it's usefulness when you're up against dryad series if you're looking for tonic (for quest 99)&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb2KcQinjyI/AAAAAAAAAG8/Q97a99XbCpY/70043010iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Machinerist&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Chest, Backpacker Only &lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#package"&gt;Package&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;15&lt;/td&gt;    &lt;td&gt;18&lt;/td&gt;    &lt;td&gt;22&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Waste of money, use peaceful downtown instead&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh4.googleusercontent.com/_gegje09wJBo/Tb2Ks2Uz28I/AAAAAAAAAHE/j4YYBPsyV80/70043020iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Electell Lab&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Chest &lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#giantkilling"&gt;Giant Killing&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;18&lt;/td&gt;    &lt;td&gt;22&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Waste of money, use Dumpty Island instead&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh4.googleusercontent.com/_gegje09wJBo/Tb2K1fs18GI/AAAAAAAAAHI/7sH5Cyu-MMY/70043030iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt; &lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vXKxj0OI/AAAAAAAAAH4/9SdYNDRgWH0/Earth.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;2&lt;/td&gt;    &lt;td&gt;3&lt;/td&gt;    &lt;td&gt;4&lt;/td&gt;    &lt;td&gt;5&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb5vXf5vt4I/AAAAAAAAAH8/8Mau-WGFSuM/fire.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;2&lt;/td&gt;    &lt;td&gt;3&lt;/td&gt;    &lt;td&gt;4&lt;/td&gt;    &lt;td&gt;5&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vZpCp9UI/AAAAAAAAAIE/f6Ife1IKhZA/wind.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;2&lt;/td&gt;    &lt;td&gt;3&lt;/td&gt;    &lt;td&gt;4&lt;/td&gt;    &lt;td&gt;5&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vZmNBScI/AAAAAAAAAII/TqDiUB0iSqc/Water.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;2&lt;/td&gt;    &lt;td&gt;3&lt;/td&gt;    &lt;td&gt;4&lt;/td&gt;    &lt;td&gt;5&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;While it looks cool to have 4 elements, it's actually useless in the sense you can add 4 marionettes card and getting more bonus&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb2K9-pmfaI/AAAAAAAAAHM/FjLUsVQTHkU/70043040iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Henpiko&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Rare&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#magicburst"&gt;Magic Burst&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;17&lt;/td&gt;    &lt;td&gt;21&lt;/td&gt;    &lt;td&gt;26&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Useless due to it's insignificant Matk boost.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh5.googleusercontent.com/_gegje09wJBo/Tb2LMtRhW7I/AAAAAAAAAHQ/l7qCB0sOM-I/70043050iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;West Fort invasion&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapons &lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#zantetsu"&gt;Zantetsu&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;18&lt;/td&gt;    &lt;td&gt;22&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Waste of money. Use DEM Sniper instead&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb2LMr1ydtI/AAAAAAAAAHU/SGr7vCz9Khw/70043060iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Love Skink&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapon&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;img src="https://lh6.googleusercontent.com/_gegje09wJBo/Tb5vXKxj0OI/AAAAAAAAAH4/9SdYNDRgWH0/Earth.jpg" /&gt;&lt;/td&gt;    &lt;td&gt;1&lt;/td&gt;    &lt;td&gt;1&lt;/td&gt;    &lt;td&gt;1&lt;/td&gt;    &lt;td&gt;1&lt;/td&gt;    &lt;td&gt;1&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#affection"&gt;Affection&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;5&lt;/td&gt;    &lt;td&gt;6&lt;/td&gt;    &lt;td&gt;7&lt;/td&gt;    &lt;td&gt;8&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;the &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#affection"&gt;Affection&lt;/a&gt; abilities are rather too low, though if you can only afford 2 SR card, this is the only way to compensate the 3rd&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh5.googleusercontent.com/_gegje09wJBo/Tb2LMtRhW7I/AAAAAAAAAHQ/l7qCB0sOM-I/70043050iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;West Fort invasion&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Weapons &lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#zantetsu"&gt;Zantetsu&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;18&lt;/td&gt;    &lt;td&gt;22&lt;/td&gt;    &lt;td&gt;28&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Waste of money. Use DEM Sniper instead&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh4.googleusercontent.com/_gegje09wJBo/Tb2LQ2Wj5RI/AAAAAAAAAHY/h0KMRNZ6810/70043070iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Airship&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Chest&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#topbreeder"&gt;Top Breeder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;7&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;12&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;15&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#package"&gt;Package&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;7&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;12&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;15&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;If you aim for high levelled &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#topbreeder"&gt;Top Breeder&lt;/a&gt;, use Alice instead. This card is useful only if you don't plan to bust everything for &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#topbreeder"&gt;Top Breeder&lt;/a&gt;&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh3.googleusercontent.com/_gegje09wJBo/Tb2LWfocO7I/AAAAAAAAAHc/Vph1STFvqLs/70043080iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Gambler Dyne&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Clothes, Throwing Weapon only&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#absolutemastery"&gt;Absolute Mastery&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;7&lt;/td&gt;    &lt;td&gt;10&lt;/td&gt;    &lt;td&gt;12&lt;/td&gt;    &lt;td&gt;14&lt;/td&gt;    &lt;td&gt;15&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;Inferior compared to Sky tower card&lt;br /&gt;Note: Throwing weapon only&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table align="center" border="1" style="width: 450px;"&gt;&lt;tbody&gt;&lt;tr&gt;  &lt;td rowspan="7" width="212"&gt;&lt;img src="https://lh4.googleusercontent.com/_gegje09wJBo/Tb2LcNYyK8I/AAAAAAAAAHg/h-PD_ZkVXFs/70043090iris_l.png" /&gt; &lt;/td&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;&lt;b&gt;Guttinger 7&lt;/b&gt;&lt;/center&gt;&lt;/td&gt;  &lt;/tr&gt;&lt;tr&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Rarity: Common&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;&lt;br /&gt;&lt;center&gt;Position: Clothes&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6" width="237"&gt;&lt;br /&gt;&lt;center&gt;Attributes&lt;/center&gt;&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;None&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;    &lt;td colspan="6"&gt;Release Ability&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td&gt;&lt;/td&gt;&lt;td&gt;R0&lt;/td&gt;&lt;td&gt;R1&lt;/td&gt;&lt;td&gt;R2&lt;/td&gt;&lt;td&gt;R3&lt;/td&gt;&lt;td&gt;R4&lt;/td&gt;   &lt;/tr&gt;&lt;tr&gt;    &lt;td width="130"&gt;&lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#armorbuilder"&gt;Armor Builder&lt;/a&gt;&lt;/td&gt;    &lt;td&gt;20&lt;/td&gt;    &lt;td&gt;25&lt;/td&gt;    &lt;td&gt;30&lt;/td&gt;    &lt;td&gt;35&lt;/td&gt;    &lt;td&gt;40&lt;/td&gt;   &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;Rating:★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td colspan="2"&gt;the best &lt;a href="http://hourainingyou.blogspot.com/2011/05/emil-chronicle-online-release-ability.html#armorbuilder"&gt;Armor Builder&lt;/a&gt; for clothes for now, except you are trying to get a high level card, use Warrior of Ressurection card instead.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-5482283655626459135?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/5482283655626459135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=5482283655626459135' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5482283655626459135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5482283655626459135'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2011/05/iris-card-ex-4th-anniversary.html' title='Iris Card EX, 4th Anniversary'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/_gegje09wJBo/Tb2JW2irJqI/AAAAAAAAAGQ/F5PCdSZwhHE/s72-c/70040010iris_l.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-4710937695575305716</id><published>2011-05-01T13:08:00.000-07:00</published><updated>2011-05-02T04:09:05.325-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO Guide'/><title type='text'>Emil Chronicle Online:  Release Ability Description</title><content type='html'>These list will cover the available release ability on ECOid. I'm also giving them rating based on my personal perferences. This is by any means is an extremely biased opinion from me, so take it with a grain of salt.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="" id="basichealth"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Basic Health&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Max HP Up&lt;/td&gt;  &lt;td&gt;+50&lt;/td&gt;  &lt;td&gt;+50&lt;/td&gt;  &lt;td&gt;+200&lt;/td&gt;  &lt;td&gt;+200&lt;/td&gt;  &lt;td&gt;+200&lt;/td&gt;  &lt;td&gt;+200&lt;/td&gt;  &lt;td&gt;+800&lt;/td&gt;  &lt;td&gt;+800&lt;/td&gt;  &lt;td&gt;+2000&lt;/td&gt;  &lt;td&gt;+2000&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;HP Recovery Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Vit Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+2&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This ability's main prowess is increasing your maximum health. This is a pretty good skill, Especially since 4th iris update (i dunno, we skip the 3rd). If you can manage to get 810+ vector (Typically a necklace with 5 R4 Battle city and some R4 on clothes/weapons), This abilty will give you 2000 hp boost which is pretty high and useful for everything.&lt;br /&gt;Note: Increase Maximum HP skill won't multiply HP value you get from this Ability&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="basicint"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Basic Intelligence&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Max MP Up&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+450&lt;/td&gt;  &lt;td&gt;+450&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;MP Recovery Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Int Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+2&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This ability's main prowess is increasing your maximum mana pool. This is a quite good skill, Especially since 4th iris update you can get up to lv 10 release. This skill has lower rating than Basic health mainly because higher mana pool isn't as good as higher health.&lt;br /&gt;Note: Increase Maximum MP skill won't multiply MP value you get from this Ability&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="basictech"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Basic Technology&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Max SP Up&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+120&lt;/td&gt;  &lt;td&gt;+450&lt;/td&gt;  &lt;td&gt;+450&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;SP Recovery Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Dex Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+2&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This ability's main prowess is increasing your maximum SP. This is a quite good skill, Especially since 4th iris update you can get up to lv 10 release. This skill has lower rating than Basic health mainly because higher SP isn't as good as higher health.&lt;br /&gt;Note: Increase Maximum SP skill won't multiply SP value you get from this Ability&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="topbreeder"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Top Breeder&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★★★★★★ for pet breeder. Otherwise, - &lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Increase Pet Growth rate&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt;  &lt;td&gt;+30%&lt;/td&gt;  &lt;td&gt;+35%&lt;/td&gt;  &lt;td&gt;+40%&lt;/td&gt;  &lt;td&gt;+45%&lt;/td&gt;  &lt;td&gt;+50%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This ability will help you to boost your pet's chance to get a stat up. While not significant, this skill can be used along with breeder ability and training ground for a better performance.&lt;br /&gt;Note: 5% here doesn't mean in 1000 hit, your pet will get at least 50 stats up, but rather, if you tipically get 100 stat up in 1000 hit, this ability will increase it to 105 stat up in 1000 hit.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="package"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Package&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★★★ Especially for Trader&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;increase Cap&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Increase Weight&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Increase your maximum cap and weight. Because it adds up as percentage, if you don't have high cap/weight to begin with, the effects won't be that significant. This is pretty useful ability if you go farm items so you won't really need to go back that much (If you're not using golem)&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="giantkilling"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Giant Killing&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★★★★ , especially for abyss&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Level Difference Down&lt;/td&gt;  &lt;td&gt;10%&lt;/td&gt;  &lt;td&gt;20%&lt;/td&gt;  &lt;td&gt;30%&lt;/td&gt;  &lt;td&gt;50%&lt;/td&gt;  &lt;td&gt;80%&lt;/td&gt;  &lt;td&gt;100%&lt;/td&gt;  &lt;td&gt;100%&lt;/td&gt;  &lt;td&gt;100%&lt;/td&gt;  &lt;td&gt;100%&lt;/td&gt;  &lt;td&gt;100%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Physical ATK Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5&lt;/td&gt;  &lt;td&gt;+5&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+25&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;STR Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;These ability is used for fighting against enemies that's on higher level than you, so much that it will make your character miss when you hit it (such as arma emil dragon or RoT). An overwhelmingly high leveled enemies will make you get a penalty for hit rate, so even you get, like 120 dex, it will almost always miss. This abilitis will make you to be treated as "in equal level" with your enemies. Best to be used at lv 6. The bonus for higher level isn't worth it.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="endurance"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Endurance&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Left Def Up&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;+9&lt;/td&gt;  &lt;td&gt;+9&lt;/td&gt;  &lt;td&gt;+12&lt;/td&gt;  &lt;td&gt;+12&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Armor Defense Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This ability will increase your defense. On level 1, it already giving you 3 left defense boost. A 3 left defense is great boost, especially for vit type character (kinda useless for char without vit, though). At every odd level, this abilities will give you 3 left def boost, and 5% armor defense boost ad odd level. Note that this card is extremely useful only if you are tanker or at least hybrid with decent vit. If you're agi type (or fastcaster SU) this card is kinda useless.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="zantetsu"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Zantetsu&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Increase Critical rate&lt;/td&gt;  &lt;td&gt;+2%&lt;/td&gt;  &lt;td&gt;+4%&lt;/td&gt;  &lt;td&gt;+6%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+12%&lt;/td&gt;  &lt;td&gt;+14%&lt;/td&gt;  &lt;td&gt;+16%&lt;/td&gt;  &lt;td&gt;+18%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;It's kinda useless, mainly because Critical won't do much damage compared to normal attack (sometimes, lower). This skill will fare much better if you used it with weapon that have critical up skill and assault skill from Assassin.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="stream"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Stream&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Physical damage reduction&lt;/td&gt;  &lt;td&gt;+2%&lt;/td&gt;  &lt;td&gt;+4%&lt;/td&gt;  &lt;td&gt;+4%&lt;/td&gt;  &lt;td&gt;+6%&lt;/td&gt;  &lt;td&gt;+6%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+12%&lt;/td&gt;  &lt;td&gt;+12%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Guard Chance up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+2%&lt;/td&gt;  &lt;td&gt;+2%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This ability will reduce damage you get from physical skill. It's not to be confused with endurance. While endurance is adding up your left defense, This abilities will calculate differently from left def. The exact calculation for this skill is unknown, but even on 2%, it will help quite a lot (at least for me). The abilities to increase guard chance is also a nice addition, if you're using shield.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="weaponbuilder"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Weapon Builder&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;weapon atk up&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+7&lt;/td&gt;  &lt;td&gt;+7&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+20&lt;/td&gt;  &lt;td&gt;+20&lt;/td&gt;  &lt;td&gt;+25&lt;/td&gt;  &lt;td&gt;+25&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Weapon Atk Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+20%&lt;/td&gt;  &lt;td&gt;+30%&lt;/td&gt;  &lt;td&gt;+30%&lt;/td&gt;  &lt;td&gt;+40%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Increase the damage from your weapon. This skill will also adds up matk, not only patk, if the weapon initially had matk value. For percentage increase, this won't add weapons enchancement (Only pure weapon attack without it's +). A Stronger weapon will yield more attack bonus, use it with a high end weapon (such as lv 99 weapon). This skill isn't really good if you use it with low atk weapon&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="armorbuilder"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Armor Builder&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Right Defense up&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;+10&lt;/td&gt;  &lt;td&gt;+13&lt;/td&gt;  &lt;td&gt;+18&lt;/td&gt;  &lt;td&gt;+22&lt;/td&gt;  &lt;td&gt;+25&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+33&lt;/td&gt;  &lt;td&gt;+40&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Adding extra Right defense for your character. A bit useless since it's not as significant as Left Defense. Though, this skill can help you a bit if you have extremely high Ldef and a few R.Def away from absolute defense (1 damage for every physical attack)&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="shortrangeburst"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Short Range Burst&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;S.Hit Up&lt;/td&gt;  &lt;td&gt;+5&lt;/td&gt;  &lt;td&gt;+5&lt;/td&gt;  &lt;td&gt;+10&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+20&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Atk Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;S.Hit Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;This will increase your S.Hit. It's not a really significant boost unless you manage to get into lv 5, which is adding S.Hit in percentage value (if you unlock this, you'll get 10% S.hit up, which is, maybe 30++ if you have decent dex, with total 45++ S.Hit up)&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="longrangeburst"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Long Range Burst&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating: ★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;L.Hit Up&lt;/td&gt;  &lt;td&gt;+5&lt;/td&gt;  &lt;td&gt;+5&lt;/td&gt;  &lt;td&gt;+10&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+20&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Atk Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;L.Hit Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Like it's Short range counterpart, this will increase your L.Hit. It's not a really significant boost unless you manage to get into lv 5, which is adding L.Hit in percentage value (if you unlock this, you'll get 10% L.hit up, which is, maybe 30++ if you have decent int, with total 45++ L.Hit up). The reason this ability rated lower than Short range is because there's only a few types of card which adds up Long range burst other than weapon. Sure, you can equip it on gun/arrow, but since it's gunner/striker weapon and they have absolute attack skill, it's kinda useless. For throwing weapon, you need card that's attached to armor/chest, which is quite rare.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="magicburst"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Magic Burst&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;M.Atk up&lt;/td&gt;  &lt;td&gt;+3&lt;/td&gt;  &lt;td&gt;+6&lt;/td&gt;  &lt;td&gt;+9&lt;/td&gt;  &lt;td&gt;+12&lt;/td&gt;  &lt;td&gt;+12&lt;/td&gt;  &lt;td&gt;+15&lt;/td&gt;  &lt;td&gt;+18&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;MAG up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;+1&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Increase your M.Atk. Kinda useless because it's small addition which is insignificant considering if you're SU, you will most likely have 650++ matk. a mere 3 to 10ish matk addition won't do any significant increase to your damage&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="absolutemastery"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Absolute Mastery&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★★★ (Tipically restricted to throwing/card weapon)&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Weapon attack Up&lt;/td&gt;  &lt;td&gt;+5%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+15%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt;  &lt;td&gt;+40%&lt;/td&gt;  &lt;td&gt;+50%&lt;/td&gt;  &lt;td&gt;+60%&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;?&lt;/td&gt;  &lt;td&gt;+%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Increasing weapon's attack by percentage. While this is a nice ability, it's usually restricted to throwing or card weapon. Though, since they can't add enhancement to their weapon, this ability will help for quite a bit.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="" id="affection"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" border="1"&gt;&lt;tbody&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Affection&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;Rating:★★★★★★★★★★&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td rowspan="2"&gt;Ability Name&lt;/td&gt; &lt;td colspan="10"&gt;&lt;br /&gt;&lt;center&gt;Vector&lt;/center&gt;&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;  &lt;td&gt;0-29&lt;/td&gt;  &lt;td&gt;30-79&lt;/td&gt;  &lt;td&gt;80-149&lt;/td&gt;  &lt;td&gt;150-249&lt;/td&gt;  &lt;td&gt;250-369&lt;/td&gt;  &lt;td&gt;370-509&lt;/td&gt;  &lt;td&gt;510-659&lt;/td&gt;  &lt;td&gt;660-819&lt;/td&gt;  &lt;td&gt;820-998&lt;/td&gt;  &lt;td&gt;999+&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;HP Recovery Up&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;MP Recovery up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt;  &lt;td&gt;+10%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;HP Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt;  &lt;td&gt;+1000&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Mp Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt;  &lt;td&gt;+500&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Critical Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Physical Damage Reduction&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt;  &lt;td&gt;+8%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Armor Defense Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt;  &lt;td&gt;+30&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Increase Cap&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt;  &lt;td&gt;+25%&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Vit Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+2&lt;/td&gt;  &lt;td&gt;+2&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt;   &lt;td&gt;Int Up&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;-&lt;/td&gt;  &lt;td&gt;+2&lt;/td&gt; &lt;/tr&gt;&lt;tr&gt; &lt;td colspan="11"&gt;A pretty nice ability. People would usually get this skill onto lv 3 (using 3 SR card), mainly because it adds up 1000HP with 3 R0 cards only (Basic health need at least 6 R4 card to get +800). with these, you can get a +1000 HP and many empty slot for another abilities. This is like a package version of several great abilities.&lt;/td&gt; &lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-4710937695575305716?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/4710937695575305716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=4710937695575305716' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4710937695575305716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4710937695575305716'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2011/05/emil-chronicle-online-release-ability.html' title='Emil Chronicle Online:  Release Ability Description'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-1680863457961840009</id><published>2011-01-16T09:50:00.000-08:00</published><updated>2011-01-16T09:58:32.910-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ECO'/><category scheme='http://www.blogger.com/atom/ns#' term='general game'/><title type='text'>Emil Chronicle Online:  Introduction to Elemental System</title><content type='html'>&lt;span class="fullpost"&gt;In every game that adopt elemental features,&amp;nbsp; it almost always have some rules stating that every elements bounds to have strengths and weaknesses against other elements.&lt;br /&gt;In ECO, there are six elements in total, namely&amp;nbsp; Fire, Water, Earth, Wind, Light, and Dark. &lt;br /&gt;They corresponds to each other like this:&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt; &lt;img src="http://emilchronicle.com/wiki/images/d/da/Property-1.png" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; simply said: &lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;span style="color: red;"&gt;fire &lt;/span&gt;wins against &lt;span style="color: blue;"&gt;water&lt;/span&gt;, &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;span style="color: blue;"&gt;water&lt;/span&gt; wins against &lt;span style="color: lime;"&gt;earth&lt;/span&gt;, &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;span style="color: lime;"&gt;earth&lt;/span&gt; wins against &lt;span style="color: yellow;"&gt;wind&lt;/span&gt;, &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;span style="color: yellow;"&gt;wind&lt;/span&gt; wins against &lt;span style="color: red;"&gt;fire&lt;/span&gt;, &lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;span style="color: magenta;"&gt;darkness&lt;/span&gt; wins against &lt;span style="color: red;"&gt;fire&lt;/span&gt;, &lt;span style="color: lime;"&gt;earth&lt;/span&gt;, &lt;span style="color: blue;"&gt;water&lt;/span&gt; and &lt;span style="color: yellow;"&gt;wind&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;span style="color: cyan;"&gt;light&lt;/span&gt; wins against &lt;span style="color: magenta;"&gt;darkness&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="fullpost"&gt; &lt;/span&gt;&lt;span class="fullpost"&gt;&lt;span style="color: red;"&gt;fire&lt;/span&gt;, &lt;span style="color: lime;"&gt;earth&lt;/span&gt;, &lt;span style="color: blue;"&gt;water&lt;/span&gt; and &lt;span style="color: yellow;"&gt;wind&lt;/span&gt;&lt;/span&gt;&lt;span class="fullpost"&gt; wins against &lt;span style="color: cyan;"&gt;light&lt;/span&gt;.&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;It's like a matter of rock-paper-scissors game. there's no such thing like the ultimate elements that win against every single elements. Instead, they has their own limitation.&lt;br /&gt;Before iris update, these elements doesn't really matter that much, since it doesn't do much difference in term of damage. But after iris update, this feature become a pretty big deals since exploitation of elements have been boosted greatly.&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;In this post, i will briefly explain about how this system works.&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;Elements generally divided into 3 parts, resistance,&amp;nbsp; attacks, and fields.&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Elemental vector(resistance/attacks)&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; If you check onto your status menu, there's a button to show your elements. they are represented there using number. I'll just call this number as "vector". I'll explain about how these numbers works later on.&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_SrNlqO2Yc3o/TTMf0y9-Z_I/AAAAAAAAAZg/gah52sRUo_w/s1600/ss20110116_231624.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_SrNlqO2Yc3o/TTMf0y9-Z_I/AAAAAAAAAZg/gah52sRUo_w/s1600/ss20110116_231624.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;There's no maximum limit for these vector. Though, there's some theory that it's capped at 100. Having more than that won't do anything more than what 100 vectors do. For an extra rule, you may not have 2 elements at once.&amp;nbsp; Your elemental affinity determined by whichever elements that has highest vector.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_SrNlqO2Yc3o/TTMf1I0qRnI/AAAAAAAAAZk/Q37trjkywyk/s1600/ss20110116_232131.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_SrNlqO2Yc3o/TTMf1I0qRnI/AAAAAAAAAZk/Q37trjkywyk/s1600/ss20110116_232131.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt; &lt;span style="font-size: xx-small;"&gt;Your elemental affinity determined by whichever elements that has highest vector. In this case, it's fire (50 vectors).&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size: xx-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;If there's two elements that's on tie (having exactly same vector), and assuming both are your highest vector, please refer to this chart&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt; &lt;img src="http://www.econline.jp/play-adv/attribute/images/attribute_ill_02.gif" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;When your elements are on tie, elements on the highest position will become your elements, so, if you have , say, all elements on 10 vectors. your elemental affinity will becomes fire, since it's located on the highest position in this chart&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_SrNlqO2Yc3o/TTMf2YVzUwI/AAAAAAAAAZs/KXFODnO9QeM/s1600/ss20110116_232148.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_SrNlqO2Yc3o/TTMf2YVzUwI/AAAAAAAAAZs/KXFODnO9QeM/s1600/ss20110116_232148.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-size: xx-small;"&gt;&amp;nbsp;Fire are on the higher position on the chart, therefore your affinity become fire, despite it's on tie with darkness at 50 vectors&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Field elements&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;hr /&gt;&lt;span class="fullpost"&gt; Aside from our elements, there's also exist field elements. These elements will affects your elements &lt;u&gt;if and only if&lt;/u&gt; your elements are same with the corresponding fields elements. &lt;br /&gt;For example, there's someone that have &lt;span style="color: yellow;"&gt;wind 10&lt;/span&gt; and &lt;span style="color: lime;"&gt;earth 5&lt;/span&gt; for it's resistance. hence, his afinnity is &lt;span style="color: yellow;"&gt;wind&lt;/span&gt;.&lt;br /&gt;if the fields have &lt;span style="color: yellow;"&gt;50 wind&lt;/span&gt; elements, then his &lt;span style="color: yellow;"&gt;wind resistance&lt;/span&gt; affinity become &lt;span style="color: yellow;"&gt;60 vectors&lt;/span&gt;.&lt;br /&gt;if the fields have &lt;span style="color: lime;"&gt;50 earth&lt;/span&gt; elements, his affinity is &lt;span style="color: yellow;"&gt;still 10 winds&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Every fields has it's own elements. Ranging from absolutely no elements to 100 vector boost. you can use shaman's elemental sensing to determine field's element, but such thing, IMO is a waste of skill points.&lt;br /&gt;&lt;br /&gt;Below is a table of fields elements around the Acronia&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt; &lt;img src="http://lh5.ggpht.com/_SrNlqO2Yc3o/TQReJAVUYGI/AAAAAAAAAWU/84JOnXWlEpg/elementfield.jpg" /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost" style="font-size: x-large;"&gt;&lt;b&gt;Damage multiplier&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://lh5.ggpht.com/_SrNlqO2Yc3o/TJUgSIMDLMI/AAAAAAAAAP4/iUDxQeU14uE/min3.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;/a&gt;&lt;span class="fullpost"&gt;Like what i stated above, exploiting elements will give you advantage, which is, higher damage multiplier. this table will determine how much it will affect your elements&lt;br /&gt;&lt;br /&gt;&lt;img src="http://lh5.ggpht.com/_SrNlqO2Yc3o/TJUgSAnbzbI/AAAAAAAAAP8/luU8CYnP3tQ/Untitled-2.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;Higher numbers denotes that it will deals more damage, and vice versa. it goes like this: +3 &amp;gt; +2 &amp;gt; +1 &amp;gt; +0 &amp;gt; -1 &amp;gt; -2 &amp;gt; -3&lt;br /&gt;Here we can see that even light elements weaks against many elements, it's not really that bad compared other weaknessess, the same goes for darkness, despite being able to exploit many elements, the bonus for it aren't really that great.&lt;br /&gt;&lt;br /&gt;PS: actually there's exact calculation for these. But for the sake of simplicity, I'll just use this simple table.&lt;br /&gt;&lt;img src="http://lh4.ggpht.com/_SrNlqO2Yc3o/TJUfhfB1r8I/AAAAAAAAAPs/UKjiEhn8f3s/plus3.jpg" /&gt;&lt;br /&gt;&lt;img src="http://lh4.ggpht.com/_SrNlqO2Yc3o/TJUfhQOtO0I/AAAAAAAAAPo/Y5re-xVafeg/plus2.jpg" /&gt;&lt;br /&gt;&lt;img src="http://lh5.ggpht.com/_SrNlqO2Yc3o/TJUfhJt3NQI/AAAAAAAAAPk/AIocmyulGDE/plus1.jpg" /&gt;&lt;br /&gt;&lt;img src="http://lh4.ggpht.com/_SrNlqO2Yc3o/TJUfhmRYHxI/AAAAAAAAAPw/66A3k0V9mgM/min1.jpg" /&gt;&lt;br /&gt;&lt;img src="http://lh5.ggpht.com/_SrNlqO2Yc3o/TJUfhuEp3AI/AAAAAAAAAP0/FMP7MXgUzOU/min2.jpg" /&gt;&lt;br /&gt;&lt;img src="http://lh5.ggpht.com/_SrNlqO2Yc3o/TJUgSIMDLMI/AAAAAAAAAP4/iUDxQeU14uE/min3.jpg" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;For monster's affinity and vector, please refer to &lt;a 74="" 7="" eco.gate00.net="" href="http://www.blogger.com/url=http://go.gate00.net/Monster_Element%5Dhttp://go.gate00.net/Monster_Element"&gt;here&lt;/a&gt; Many Thanks to Rotten Angel&lt;br /&gt;Do note that every elemental skill, such as fire bolt, blast, etc&amp;nbsp; are regarded as 100 vectors elemental attacks.&amp;nbsp;&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;The calculation works roughly like this:&lt;br /&gt;An elementalist use &lt;span style="color: red;"&gt;fire blast&lt;/span&gt; : 400%&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;He is using zen: doubles the damage: 2*400% = 800%&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;He fight against enemies that have &lt;span style="color: blue;"&gt;100 water&lt;/span&gt; vectors : 800% * 450% = 3600% (well, that's a lot of damage)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="fullpost"&gt;That's the calculation on paper, in reality, it's really impractical to get a monster to have 100 vectors, making example above become something you do for show off only.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_SrNlqO2Yc3o/TTMs2MkcYYI/AAAAAAAAAZ0/Vd2aRAqLVYc/s1600/ss20110105175501.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="150" src="http://4.bp.blogspot.com/_SrNlqO2Yc3o/TTMs2MkcYYI/AAAAAAAAAZ0/Vd2aRAqLVYc/s400/ss20110105175501.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: xx-small;"&gt;This is doable, but impractical. &lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost" style="font-size: large;"&gt;&lt;b&gt;Improving your elemental vector&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;b&gt; &lt;span style="font-size: large;"&gt;Resistance&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; There's several way to improve your resistance affinity:&lt;br /&gt;&lt;b&gt;1. Using iris card,&lt;/b&gt; how many vectors increased by this depends on your cards.&lt;br /&gt;&lt;b&gt;2. Elemental Shield &lt;/b&gt;(shaman || warlock || vates).&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span class="fullpost"&gt;&lt;img src="http://eco.gate00.net/w/images/7/74/SL_Fire_Shield.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/5/56/SL_Ice_Shield.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/e/ee/SL_Wind_Shield.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/5/59/SL_Earth_Shield.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/e/e9/SL_Dark_Shield.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/5/5d/SL_Holy_Shield.gif" /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; These skills will give you 50 vectors and unstackable, using different shield will overwrite your current shield.&lt;br /&gt;&lt;b&gt;3. Worshipper(&lt;span style="color: magenta;"&gt;Shadow-Dark Stalker&lt;/span&gt; , &lt;span style="color: red;"&gt;Flame- Blacksmith&lt;/span&gt;)&lt;/b&gt;: This is more like booster than giving off elements. what this skill actually do is if you have affinity of said elements. It will adds some bonus to it. if you don't have said elements, this skill will do nothing.&lt;br /&gt;&lt;b&gt;4. Scroll create level 2 sage - Shield:&lt;/b&gt; Same effects as elemental shield lv 5.&lt;br /&gt;&lt;b&gt;5. Using marionette.&lt;/b&gt; every marionette has 50 affinity to it's corresponding elements (ex: insmouse has 50 water affinity)&lt;br /&gt;&lt;b&gt;6. using armor that's already have elements&lt;/b&gt;, for example, knit leggings has 5 water property in it.&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Attacks&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; &lt;b&gt;1. Using iris card&lt;/b&gt;, how many vectors increased by this depends on your cards.&lt;br /&gt;&lt;b&gt;2. Elemental weapon&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;img src="http://eco.gate00.net/w/images/e/e6/SL_Weapon_Blaze.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/0/0e/SL_Weapon_Chill.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/3/3e/SL_Earthen_Weapon.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/9/94/SL_Weapon_Gale.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/1/1a/SL_Dark_Weapon.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/e/ec/SL_Holy_Weapon.gif" /&gt;&lt;br /&gt;These skills will give you 50 vectors and unstackable, using different weapons will overwrite your current weapons.&lt;br /&gt;&lt;b&gt;3. Worshipper(&lt;span style="color: magenta;"&gt;Shadow-Dark Stalker&lt;/span&gt; ,&lt;span style="color: red;"&gt; Flame- Blacksmith&lt;/span&gt;)&lt;/b&gt;: this is more like booster than giving off elements. what this skill actually do is if you have affinity of said elements. It will adds some bonus to it. if you don't have said elements, this skill will do nothing.&lt;br /&gt;&lt;b&gt;4. Using elemental perfume&lt;/b&gt;. Perfume can be bought on npc downtown or created using chemical synthesis.&lt;br /&gt;&lt;b&gt;5. using weapon that's already have element&lt;/b&gt;s for example, thor hammer has 50 wind property in it.&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost"&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Field&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; There's only a few way to boost this ;_;&lt;br /&gt;&lt;b&gt;1. Elemental Circle/shadow pentagram/Summon Holy Light (shaman || warlock || vates):&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;img src="http://eco.gate00.net/w/images/f/f6/SL_Earth_Circle.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/6/6c/SL_Water_Circle.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/6/65/SL_Wind_Circle.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/c/c8/SL_Fire_Circle.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/7/77/SL_Summon_Holy_Light.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/d/d9/SL_Shadow_Pentagram.gif" /&gt;&lt;br /&gt;These skills will cause 3x3 (exception for light circle, which has 5x5) AoE to become elemental fields &lt;br /&gt;&lt;b&gt;2. Fairy Prayer&lt;/b&gt;, used to boost elements that's already in the fields to go higher&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="fullpost" style="font-size: large;"&gt;&lt;b&gt;Enemies&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="fullpost"&gt; There's also a few ways to modify your enemies's vector and affinity:&lt;br /&gt;&lt;b&gt;1. Elemental Rise/Heavenly Blessing/Shadow Blessing&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;img src="http://eco.gate00.net/w/images/e/ee/SL_Earth_Up.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/5/59/SL_Water_Up.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/2/27/SL_Wind_Up.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/b/b4/SL_Fire_Up.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/7/76/SL_Heavenly_Blessing.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/9/9e/SL_Shadow_Blessing.gif" /&gt;&lt;br /&gt;this skill will add 50 vectors to the corresponding elements, note that if your enemies have more vectors than you already give, his affinity won't change&lt;br /&gt;&lt;b&gt;2. Abnormal Effect:&lt;/b&gt; &lt;span style="color: blue;"&gt;freeze&lt;/span&gt; and &lt;span style="color: lime;"&gt;petrify&lt;/span&gt; will instantly cause one's element to vecome 100(&lt;span style="color: blue;"&gt;water if frozen&lt;/span&gt;, &lt;span style="color: lime;"&gt;earth if petrified&lt;/span&gt;).&lt;br /&gt;&lt;b&gt;3. Supportive Arrow: &lt;/b&gt;(thanks to Kamen Rider @ gate00)&lt;br /&gt;&lt;img src="http://eco.gate00.net/w/images/4/4a/SL_Supportive_Blaze_Arrow.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/8/80/SL_Supportive_Aqua_Arrow.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/f/ff/SL_Supportive_Terra_Arrow.gif" /&gt;&lt;img src="http://eco.gate00.net/w/images/8/8d/SL_Supportive_Zephyr_Arrow.gif" /&gt;&lt;br /&gt;Similar to enchanter, this skill will add 60 vectors to the corresponding elements&lt;br /&gt;&lt;hr /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;Well, that's roughly the basic if you have some comments or something to ask, feel free to do so.&lt;br /&gt;Please do not ask what's already written or already asked, I won't answer that kind of question @_@&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://ec.gamedb.info/"&gt;Wiki JP&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;~Hourai Etealune~     &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-1680863457961840009?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/1680863457961840009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=1680863457961840009' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1680863457961840009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1680863457961840009'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2011/01/emil-chronicle-online-introduction-to.html' title='Emil Chronicle Online:  Introduction to Elemental System'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_SrNlqO2Yc3o/TTMf0y9-Z_I/AAAAAAAAAZg/gah52sRUo_w/s72-c/ss20110116_231624.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-986914185484777886</id><published>2011-01-11T10:05:00.000-08:00</published><updated>2011-01-11T10:05:07.316-08:00</updated><title type='text'>Reviving Old Blog.....</title><content type='html'>time to be active again......&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-986914185484777886?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/986914185484777886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=986914185484777886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/986914185484777886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/986914185484777886'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2011/01/reviving-old-blog.html' title='Reviving Old Blog.....'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-8541470731807174297</id><published>2009-07-27T19:54:00.000-07:00</published><updated>2011-01-11T03:53:30.518-08:00</updated><title type='text'>Touhou 12.3 : Touhou Hishoutenshoku</title><content type='html'>5 days ago, Tasofro announce that there will be touhou 12.3 in this comiket 76 (It's in August, in case you forgot)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://www.tasofro.net/touhou123/img/th123_j.jpg" /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;And yeah, actually I'm posting far too late, thanks for my ⑨ grade internet. I can't even open anything else than messenger.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;Basically, there's no detail about what kind of game is this. I mean, It can be expansion for Touhou 10.5:Hishouten (Hence It's name, Touhou Hisoutenshoku), or it can be a brand new game (since it's not touhou 10.5 anymore). There's a few theories about this, including it's still Touhou 10.5 but, the timeframe advanced to be after Touhou 12, UFO.&lt;br /&gt;&lt;br /&gt;Well, whatever it is, feel free to imagine what do you want from it until further announcement. Anyway, from what I gathered from internet, It's a full game, but you still need Touhou 10.5 to make it have the full cast (well, that's not far different from what i call expansion -_-a)&lt;br /&gt;&lt;br /&gt;New character is a must, And well, so far tasofro has leaked 3 of it's character, namely: &lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://www.tasofro.net/touhou123/th_img/f15.jpg" /&gt;&lt;br /&gt;Sanae Kotiya/ Sanae Kochiya&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.tasofro.net/touhou123/th_img/f16.jpg" /&gt;&lt;br /&gt;Cirno!!!!!&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.tasofro.net/touhou123/th_img/f17.jpg" /&gt;&lt;br /&gt;China. er...no. Chuugoku... no? Whatever. It's Hong Meiling&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;And now about the cover.... Well, The last boss is always in the cover, if you follow the series. And it's... CIRNO!!!!! well, I certainly don't want to be killed by Cirno by founding that she's more HAX than Reimu already is, well, Cirno is Teh Strongest after all (and no typo). There's cirno ingame, so there's high possibility that she's the last boss. There's won't be official announcement about it (you must find it yourself, anyway). &lt;br /&gt;&lt;br /&gt;Anyway, Like usual things from Touhou series. Just wait, play it and see it yourself (if you can, that is). I'll try to snatch this game along with TH12 at this comiket. Until then, happy dreaming~&lt;br /&gt;&lt;br /&gt;some extra (unconfirmed)&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://img31.imageshack.us/img31/928/1248593965970.jpg" /&gt;&lt;br /&gt;&lt;img src="http://img353.imageshack.us/img353/9355/1248593863586.jpg" /&gt;&lt;br /&gt;&lt;img src="http://img529.imageshack.us/img529/5431/1248593921801.jpg" /&gt;&lt;br /&gt;&lt;img src="http://img93.imageshack.us/img93/9282/1248593766308.jpg" /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;PS: And make my Hourai Ningyou a playable character, you damn tasofro.&lt;br /&gt;&lt;br /&gt;Edit: Here's from &lt;a href="http://zip.4chan.org/jp/imgboard.html"&gt;/jp/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Main Story&lt;br /&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="font-size: x-small;"&gt;That morning was a little dark, as if something was blocking the rays of the sun. Could it be because of the morning mist that had unexpectedly appeared in the middle of summer?&lt;br /&gt;&lt;br /&gt;Having leapt out of your home into the mist you were expecting to let you forget about the heat, it is no wonder you would be startled to have that swaying “thing” appear before your eyes.&lt;br /&gt;&lt;br /&gt;This man-shaped “thing”, venting disgusting tepid steam, staggered forward as if gazing up at the mountain.&lt;br /&gt;&lt;br /&gt;–From up on the summery mountain, as hot and busy as it always was, she gazed down upon the man-shaped “thing”.&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Sanae's Story&lt;br /&gt;&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="font-size: x-small;"&gt;Two short years had passed since she first came to Gensokyo. At first, she was in such awe of its bizarre inhabitants that she couldn’t even perform her rituals properly, but now she was on friendly terms with them, and could perform her usual work just fine.&lt;br /&gt;She thought she would not be surprised by anything any more. But of course, Gensokyo is the kind of place that will manage to startle anyone who believes so. That is one of Gensokyo’s strong points in comparison to the outside world.&lt;br /&gt;&lt;br /&gt;From the Moriya Shrine, she had seen the shape of a giant man. It was taller by far than the shrine itself – in her own old-fashioned terms, it was on the scale of a ten-story highrise.&lt;br /&gt;&lt;br /&gt;To her, it looked like a giant robot from the anime she used to watch long ago.&lt;br /&gt;&lt;br /&gt;But for a robot, it moved too smoothly. It moved as if alive, sometimes looking longingly at the mountains, sometimes glaring down at the villages. And suddenly, it was wrapped in fog, disappearing in eery silence.&lt;br /&gt;&lt;br /&gt;When she informed Kanako of what she had seen, Kanako told her about the Spectre of the Brocken. The Spectre of the Brocken is a weather phenomenon where your own shadow is reflected in the mist as a seemingly giant figure.&lt;br /&gt;&lt;br /&gt;But no matter whether it actually was just a weather phenomenon, believing it was so would take all the fun out of your possible trains of thought. So she decided to believe it was a giant robot attacking the villages below. That way, it would be fun to investigate.&lt;br /&gt;&lt;br /&gt;Yes, this was definitely no shadow reflected in the mist. The mist had appeared after the man-shape, but most importantly, this was Gensokyo, a place where nothing, no matter how strange, is ever unexpected.&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Cirno's Story&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;The little fairy was excited as ever. Today it was because she had seen that thing that was taller than a mountain.&lt;br /&gt;&lt;br /&gt;Of course, it was it was also further away than the mountains, so it wasn’t very big, but from looking at it, she felt there wasn’t much of a difference between them. It had quickly been enveloped in mist and she lost sight of it, but she was sure of what she’d seen. That was the great youkai Daidarabocchi, no doubt about it.&lt;br /&gt;&lt;br /&gt;With no idea where should stay, but filled with excitement at seeing such a rare youkai, the miko had left the youkai mountain.&lt;br /&gt;&lt;br /&gt;“Have you seen a giant ro… a large moving thing around here?” asked the miko, starting her search through the mist.&lt;br /&gt;&lt;br /&gt;The little fairy for some reason started feeling annoyed at this, and felt that since she had seen it first, it should belong to her.&lt;br /&gt;&lt;br /&gt;“Nope, haven’t seen Daidarabocchi at all!” she answered, to fool the miko.&lt;br /&gt;&lt;br /&gt;She had set out to search for the great youkai on her own, out of pure curiosity. &lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;China's Story&lt;table border="1"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;The Scarlet Devil Mansion was as busy that day as it always was. The gate keeper was giving a report to the mistress of the house, Remilia Scarlet, who was cheerfully paying it no attention.&lt;br /&gt;&lt;br /&gt;The gate keeper was feeling a vague sense of unease. During the morning, she had seen the shape of a giant man at the foot of the mountain. It had then vented tepid steam around it, and disappeared.&lt;br /&gt;&lt;br /&gt;What could it have been? It was as big as the giant bird Peng, and spewed ominous smoke. She was sure of it – it was the shape of Taisuei-shengjun, the Embodiment of Misfortune.&lt;br /&gt;&lt;br /&gt;Now all the youkai of Gensokyo must stand together and fight this evil god that has appeared in their midst, she reported to the mistress of the Scarlet Devil Mansion.&lt;br /&gt;&lt;br /&gt;Needless to say, her recommendation was not heeded.&lt;br /&gt;&lt;br /&gt;As she reflected later, she perhaps exaggerated a bit, in order to brighten up her dull everyday life a little. &lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://www.tasofro.net/touhou123/index.html"&gt; tasofro &lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-8541470731807174297?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/8541470731807174297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=8541470731807174297' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8541470731807174297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8541470731807174297'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/07/touhou-123-touhou-hishoutenshoku.html' title='Touhou 12.3 : Touhou Hishoutenshoku'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-1268179773242002057</id><published>2009-07-07T15:57:00.000-07:00</published><updated>2011-01-11T04:06:50.450-08:00</updated><title type='text'>Layout change.</title><content type='html'>Actually, I still like my previous layout, but since I have nothing to do then I'll do something about it, for the sake of "Having something to do" :P. Also, a bit of tutorial on how to make the "continue reading" section on blogspot.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/25f10b80b8299fcdb8e895ca9164874d.jpg" /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;This change mainly revolves around new themes, and also using this "Continue Reading..." things, here's how to do it.&lt;br /&gt;&lt;br /&gt;1. Enter your blogger accounts.&lt;br /&gt;2. Go to the Dashboard, from there, go to the Layout tabs - &amp;gt; Edit HTML&lt;br /&gt;3. Expand Widget Templates (just tick the button with corresponding names)&lt;br /&gt;4. Find this line of codes in your template HTML:&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;lt;data:post.body/&amp;gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;5. As you might guessed, this is the content of your post, now we want to modify this so that only a paragraph (or I dunno how many amount of contents you prefer) is being shown on the outside.&lt;br /&gt;For the sake of easiness, just replace that line with&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;b:if cond='data:blog.pageType == "item"'&amp;gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;style&amp;gt;.fullpost{display:inline;}&amp;lt;/style&amp;gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;p&amp;gt;&amp;lt;data:post.body/&amp;gt;&amp;lt;/p&amp;gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;b:else/&amp;gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;style&amp;gt;.fullpost{display:none;}&amp;lt;/style&amp;gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;p&amp;gt;&amp;lt;data:post.body/&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;p&amp;gt;&amp;lt;a expr:href='data:post.url'&amp;gt;&amp;lt;b&amp;gt;Continue Reading...&amp;lt;/b&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/p&amp;gt;  &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;/b:if&amp;gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;6. Done? Now save your template.&lt;br /&gt;7. Go to the Settings tab -&amp;gt; Formatting, there you will find something like textbox labeled "Post template" in the lower section.&lt;br /&gt;8. Write these following codes there.&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;span class="fullpost"&amp;gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;lt;/span&amp;gt; &lt;br /&gt;&lt;/span&gt;&lt;br /&gt;9. Save it.....&lt;br /&gt;&lt;br /&gt;10 Ok, It's done, now what left is about how to use this code. Simply place the first paragraph above the &lt;span style="font-size: x-small;"&gt;&amp;lt;span class="fullpost"&amp;gt;&lt;/span&gt; (this should be automatically there if you're following section numer 7-9, else write it yourself) and the rest of contents below that line and above &lt;span style="font-size: x-small;"&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;; &lt;br /&gt;&lt;br /&gt;Why I'm using it? well, the most obvious reason is because I used a lot of picture (and I'm also aware that there are many ppl who don't have decent Internet speed to load all the picture while trying to browse specific contents). The other reason is... you know, simplicity, no one wants to scroll the sea of text or pics to view what's posted here.&lt;br /&gt;&lt;br /&gt;That's about it, and as you can see, I'm not done with Layouting yet (This themes only serves as placeholder), Well, yeah, I guess now It's photoshopping time......&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-1268179773242002057?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/1268179773242002057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=1268179773242002057' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1268179773242002057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1268179773242002057'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/07/layout-change.html' title='Layout change.'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_25f10b80b8299fcdb8e895ca9164874d.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-2140554428660770807</id><published>2009-07-06T07:34:00.000-07:00</published><updated>2011-01-11T04:13:48.400-08:00</updated><title type='text'>Hatsune miku: Project Diva</title><content type='html'>Sorry for not posting for a whole month, I'm busy... &lt;br /&gt;...&lt;br /&gt;...&lt;br /&gt;...&lt;br /&gt;...&lt;br /&gt;Ok, that's a total lie. I don't even have anything else to do other than playing games recently.&lt;br /&gt;&lt;br /&gt;So here I am, playing project diva, using my friend's psp (no, I don't have one).&lt;br /&gt;&lt;br /&gt;Well, Many of you have already played this game, I myself got the game 2 days before it's release date, but I don't have any luxury to play it as much as i like.&lt;br /&gt;&lt;br /&gt;This game is a rhythm game, much like DDR mixed with some idolm@ster dance.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;This game consist of 36 playable songs on it's free play" section, every song has "mark" or "tag", represented by color. There's 6 color, namely pink,blue,orange,yellow,sky blue, and white. There's 5 song in each tag set, with exception for yellow(9 songs), and white (7 songs)&lt;br /&gt;&lt;br /&gt;Also, this game also featuring many costumes (53), this also includes Megurine Luka, Rin/Len, and even Yowane Haku, Akita Neru, and Kaito.&lt;br /&gt;&lt;br /&gt;One thing that really make this game interesting is that you can create custom songs on your own, much like an editor, including what keys to be pressed, it's sequence, etc,etc. Needless to say, you are free to set what kind of action your vocaloid will perform. There's already a few (or many) custom song at http://loda.jp/mikudiva/&lt;br /&gt;&lt;br /&gt;Ahem, now to the game, It's basically a like DDR, if you have ever played that, but instead of direction arrow, you use Triangle/circle/X/square button, and sadly, you can't interchange it with directional button., so It's more like your right hand do all the work and your left hand sitting idle doing nothing. Your screen will display what button that you need to press with something like clock hand at specific place, and the matching button flying across screen. What you need to do is press the button exactly when the clock hand reach 1200 or the flying coloured button overlaps stationery button. Every hit you make worth some pint and there's an extra point if you can make a combos of "fine" or "cool" condition (equal to "great" and "perfect" in DDR). There's also a chance time, a time where every combo you make can give you crazy extra points if it connects (it's likely more than half of the game's point are from this chance time frame)&lt;br /&gt;&lt;br /&gt;Well, after finishing it, you get your grade, MissxTake, refer to failed songs, this is happens when you can't keep up with songs and forced to leave the game before it's ended. Cheap, when you manage to beat a songs but have not enough points to pass. standard, well, standard, you just barely pass. Great, like the name implies, you passed with points higher than it should and perfect... well, perfect, not even a single note you do is below "fine".&lt;br /&gt;&lt;br /&gt;There's also costume... well, It's the costume that you use for your Miku (or other character), each with some specific requirements for it. Some are easy to get, and the others are freaking hard (not really hard, actually, just need quite a few trials).&lt;br /&gt;&lt;br /&gt;There's also Miku's room, for, I dunno what XD, and gallery for screen. Well, that's pretty much it. You can get the picture to your memory stick by pressing R buttons. Well, here's some screenshot that I take.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0006.jpg" /&gt;&lt;br /&gt;My Favorite Costume &amp;lt;3 labeled as "snow"  &lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0015.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0020.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0035.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0041.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0046.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0048.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0054.jpg" /&gt;&lt;br /&gt;Yowane Haku... yes, you can use her.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0058.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/PJD_0059.jpg" /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;And sorry, but for now, I can't give you any screenshot of the playing screen (Too lazy to search a way to do it). Video is also a bit out of question, sega remove every project diva's video (and ban the user)except the official one at Youtube&lt;br /&gt;&lt;br /&gt;I already get all the songs, but only half the costumes, well, I'll do the unlocking job when I have &lt;s&gt;time&lt;/s&gt; *cough* motivation to do so.&lt;br /&gt;&lt;br /&gt;Overall, this is a great game, and have a great song sets to boot (I even amazed that the first playable song is my favorite, "World is Mine" by Ryo/Supercell), also, the potential of custom songs are not something to be overlooked at.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-2140554428660770807?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/2140554428660770807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=2140554428660770807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2140554428660770807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2140554428660770807'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/07/hatsune-miku-project-diva.html' title='Hatsune miku: Project Diva'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_PJD_0006.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-8788431249537437114</id><published>2009-05-23T11:22:00.000-07:00</published><updated>2011-01-11T04:14:10.295-08:00</updated><title type='text'>Nendoroid - Hatsune Miku</title><content type='html'>Normally, I don't do any photoshoot, nor even think about it. Well, this time it's a special case. My friend request me to do that, in exchange that I can get in touch with someone who sells this nendoroid Miku.&lt;br /&gt;&lt;br /&gt;I've already warned him that I absolutely have no skill in this area, and he say "just do it" -_-a. Well, I can't argue with him. It's an easy thing in exchange for this nendoroid. that's to say, this is my first time doing this (and thanks to my friend, XPhile for lending me his tripod).&lt;br /&gt;&lt;br /&gt;Since this is not my area of expertise, don't expect too much from me. If you do have any comment, feel free to do so. There might be more case that He will ask me to do something similar again, I don't know, also, if I can get more skill with this, why not? learning more never hurts.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On a side note, I'm using Nikon Coolpix 5200. I don't know but it's noise rate is far above average. I must set the ISO to 64 so that there won't be any visible noise.&lt;br /&gt;&lt;br /&gt;Here you go:&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/mikuonthestage.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/mikuonthestagesm.jpg" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;On the concert stage.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/mikuserve3.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/mikuserve3sm.jpg" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Negi, anyone...?&lt;br /&gt;&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/mikuleek1copy.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/mikuleek1copysm.jpg" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/hachune.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/hachunesm.jpg" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Hachune is a must... just a compulsory thing for miku. also, the other face I get....&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;And yeah.... Miku can be balanced even without any stander.&lt;br /&gt;&lt;br /&gt;Well, that's it. I know this is not a good pic, since I'm not into this, but if you do comment on this, I'll try to make it better next time. Well then~&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-8788431249537437114?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/8788431249537437114/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=8788431249537437114' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8788431249537437114'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8788431249537437114'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/05/nendoroid-hatsune-miku.html' title='Nendoroid - Hatsune Miku'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_mikuonthestagesm.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-6369154868355837524</id><published>2009-05-09T09:37:00.000-07:00</published><updated>2011-01-11T04:14:35.983-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Daily'/><title type='text'>Audiophile-id   East Java  - May gathering-</title><content type='html'>Actually, there's a few more gathering between this and last post, but there's nothing new there, so, I won't bother writing about that. This time, there's many new item, and almost all members comes, so it's time to post it again.&lt;br /&gt;All pic posted here is from Xphile.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9937-1.jpg" /&gt;&lt;br /&gt;Left to right:Xphile, Shiroa, Pitom, Diboy, Alvon, nagnecagn, Antidote, Hourai Ningyou, RayZLight &lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="fullpost"&gt; &lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9874.jpg" /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9875.jpg" /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9877.jpg" /&gt;&lt;br /&gt;Headphones, and amps, the last pic is the table where we roll opamps.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9900.jpg" /&gt;&lt;br /&gt;Senheisser HD414, too bright for my taste.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9918.jpg" /&gt;&lt;br /&gt;diboy, listening to Grado SR60, well, some of you might already know this guy.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9892.jpg" /&gt;&lt;br /&gt;My own Amps, Zigis, using D2 Viper's opamp, it's sound is freakishly good when paired with etymotic ER4S.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSC_9884.jpg" /&gt;&lt;br /&gt;Soul Mini, with 3 opamps and 1 buffer. Good sound, but too pricey which is not worth it.&lt;br /&gt;&lt;br /&gt;Random conversation by diboy :&lt;br /&gt;&lt;i&gt;"promonya ada apa aja mbak"&lt;br /&gt;"ada promo buy 1 get 1 ama upsize"&lt;br /&gt;"yang promo dapet mbaknya ada ga ?"&lt;br /&gt;(blushing, and then starting to chat with random topic)&lt;br /&gt;"paling enak kalo mau nonton beli minum di sini dulu.. trus nonton"&lt;br /&gt;"o0o jadi kalo mau nonton beli minum di sini.. dapet mbaknya..."&lt;br /&gt;(blushing again)&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;That's it for now. Off topic note, I'm still unsure what kind of blog this blog will be. Some friends suggests that I should make this blog reviewing about Touhou music, well, that's not a bad idea, since funkies is broken and nowhere to be found. I'll try to make some, and see how well it goes.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-6369154868355837524?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/6369154868355837524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=6369154868355837524' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6369154868355837524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6369154868355837524'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/05/audiophile-id-east-java-may-gathering.html' title='Audiophile-id   East Java  - May gathering-'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-8541883227236615976</id><published>2009-04-07T08:09:00.000-07:00</published><updated>2011-01-11T04:15:40.294-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Action Figure'/><title type='text'>Reinforce Zwei - Alter</title><content type='html'>Well, after waiting for many month, I finally get this item....&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/Reinforce.jpg" /&gt;&lt;br /&gt;Reinforce Zwei, 2nd batch of production&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Well, blame &lt;a href="http://sonicver2.blogspot.com/2008/07/reinforce-zwei-alter.html"&gt;Sonicver2 and his review&lt;/a&gt; for poisoning me to buy this.&lt;br /&gt;I rarely bought some real figure because... well... I don't have any space to spend for these girl. It might be okay if I'm on my own house, but now I'm renting a room on some boarding house (I'm not originally from Surabaya). Adding more Action Figure to my room is pretty much same as adding more mess in my cramped, small room.&lt;br /&gt;&lt;br /&gt;Previously, I'm almost losing hope of obtaining this Figure, but on some certain day last year, Sonicver2 notify me that Reinforce is going to be re-published. I immediately wake up, leave my bed, and making a pre-order.&lt;br /&gt;&lt;br /&gt;Meanwhile, I'm also glad that I miss the first batch of production, in this batch, they improve the painting, most noticeably on her cloth&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/Untitled-1-2.jpg"&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/Untitled-1s.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;This is my unit, the previous batch have coarser painting on her cloth lining&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;That's for it, other than the painting it's more or less the same item. &lt;br /&gt;&lt;br /&gt;PS: I never noticed this but, I think will get a tripod because... Damn, I DO need one sometimes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-8541883227236615976?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/8541883227236615976/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=8541883227236615976' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8541883227236615976'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8541883227236615976'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/04/reinforce-zwei-alter.html' title='Reinforce Zwei - Alter'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-7623605730518454033</id><published>2009-03-28T21:42:00.000-07:00</published><updated>2011-01-11T04:15:07.011-08:00</updated><title type='text'>Audiophile-Id's Gathering for East Java region.</title><content type='html'>This week is the last week before mid-term exam. I have many things on my mind, aside from many assignment that makes Me get inadequate sleep (sleeping at 3 in the morning, wake up at 6). Anyway, even though I'm quite busy, I, fortunately, get a chance to attend the audiophile-id's 2nd gathering for East Java's region. &lt;a href="http://www.audiophile-id.com/"&gt;Audiophile-id&lt;/a&gt; is an Indonesian's audiophile forum specializing in headphone audio(Just imagine it as smaller version of &lt;a href="http://www.head-fi.org/"&gt;Head-fi&lt;/a&gt;, for Indonesian).&lt;br /&gt;&lt;br /&gt;So what do I listen there... well, several cans,IEMs,and Buds, which mostly a good one (and a bit pricey as well, 100$++ for each pair of it, might sounds very expensive for non audiophile), but fortunately I'm not getting attached to them, well, except iBasso D2 Viper amps.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Cans:&lt;br /&gt;AKG K400EP &lt;br /&gt;AKG K412P&lt;br /&gt;Audio Technica A500&lt;br /&gt;Audio Technica A900&lt;br /&gt;Audio Technica EM7 GM&lt;br /&gt;Crossroad Bijou #2&lt;br /&gt;dbE HF30&lt;br /&gt;dbE PR18&lt;br /&gt;dbE PR20&lt;br /&gt;Sennheiser HD414 , Kimber Recabled&lt;br /&gt;Sennheiser HD555&lt;br /&gt;Sennheiser PX100&lt;br /&gt;Ultimate Ears Super fi. 5 EB&lt;br /&gt;Ultrasone Proline 750&lt;br /&gt;Westone UM1&lt;br /&gt;Westone UM2&lt;br /&gt;Yuin PK2&lt;br /&gt;&lt;br /&gt;Cable:&lt;br /&gt;Cardas Mini2Mini&lt;br /&gt;Cardas LOD with BG caps&lt;br /&gt;&lt;br /&gt;Source:&lt;br /&gt;iPod Classic 160 Gb&lt;br /&gt;iPod iMod Video 5th gen&lt;br /&gt;iPod Nano 4th Gen&lt;br /&gt;iPod Shuffle 2nd Gen&lt;br /&gt;iPod Video 5,5gen&lt;br /&gt;Sandisk sansa Clip&lt;br /&gt;Sony Walkman NWZ-A726F&lt;br /&gt;Sony Walkman NWZ-B135F&lt;br /&gt;Zen Stone plus&lt;br /&gt;&lt;br /&gt;Amps:&lt;br /&gt;Fiio E5 &lt;br /&gt;iBasso D2 Boa&lt;br /&gt;iBasso D2 Viper&lt;br /&gt;DIY Desktop Amp&lt;br /&gt;&lt;br /&gt;Aside from my own rig.. which is&lt;br /&gt;Sennheiser MX160(earbuds), dbE PR18(IEM), Etymotic ER4S(IEM), Zigis CMoy amp w/ OPA2134 (Amplifier), FiiO E3(Amplifier).&lt;br /&gt;&lt;br /&gt;I'm quite impressed with the D2 Viper, which sounds extremely good when paired with my Etymotics. To said, that's far more better than my own Zigis amp. On the other side, other members claims that my Zigis is far better than Viper. Well, in my etymotics, Zigis cuts off the detail which I'm looking for, while adding more bass (This is not the case for their fullsize, It's just the etymotics that's really sensitive in detail, OPA2134 in Zigis supposedly give more detail, but when your cans have higher standard than that, it will just cut off the detail)&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/llkodlpfq3k39isrnbh2-1.jpg" /&gt;&lt;br /&gt;Members of East Java Reg. Including me.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/m65tg4zw900inv8ymvba.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/j8sboqxbaoqk3ivkf6.jpg" /&gt;&lt;br /&gt;Viper!!!!&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSCN3663-1.jpg" /&gt;&lt;br /&gt;Westone UM1&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSCN3664-1.jpg" /&gt;&lt;br /&gt;Westone UM2... This is pretty darn good.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSCN3662-1.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSCN3666-1.jpg" /&gt;&lt;br /&gt;My Etymotic ER4S and D2 Boa, I'm not impressed by this amps, lacks the power&amp;amp;detail&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Yeah I know, there's many cans that you thought are better than my ER4S, but it's really down to personal taste. I'm not even interested in Proline 750. People who likes Zigis above is a perfect example of this. I'm considering to get D2 Viper for myself, my friend got it for less than 100$. The problem is that I don't have that much money to spend yet, and I can't find it as easily as other items. That's it, if I can't afford this before July, I think I will make amps myself (might be CMoy, or PIMETA, if I can find place where I can buy the parts, PPA is out of my ability).&lt;br /&gt;&lt;br /&gt;For now, it's exam!!!!! I will take 4 exam straight without break this Tuesday (Software Engineering, Numerical Method, Artificial Intelligence, and Database).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-7623605730518454033?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/7623605730518454033/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=7623605730518454033' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7623605730518454033'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7623605730518454033'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/03/audiophile-ids-gathering-for-east-java.html' title='Audiophile-Id&apos;s Gathering for East Java region.'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-49577629438747091</id><published>2009-02-26T05:55:00.000-08:00</published><updated>2009-02-26T06:12:53.214-08:00</updated><title type='text'>Touhou 12: 東方星蓮船　～ Undefined Fantastic Object</title><content type='html'>ZUN wrote on &lt;a href="http://kourindou.exblog.jp/"&gt;his blog&lt;/a&gt; that he will release Touhou 12, &lt;br /&gt;The demo/trial will be out at this Reitaisai (8 march 2009)&lt;br /&gt;Full release will be expected to come out this Summer.&lt;br /&gt;&lt;br /&gt;Some other things to mention (you will know this by looking at the screenshot anyway)&lt;br /&gt;1. The independent Bomb System is back (YAY!!)&lt;br /&gt;2. Usable characters are Reimu, Marisa (these two is mandatory), and Sanae&lt;br /&gt;&lt;br /&gt;Pics:&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://pds.exblog.jp/pds/1/200902/26/42/e0088742_7424639.jpg"/&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://pds.exblog.jp/pds/1/200902/26/42/e0088742_7324674.jpg"/&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://pds.exblog.jp/pds/1/200902/26/42/e0088742_7332576.jpg"/&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://pds.exblog.jp/pds/1/200902/26/42/e0088742_734256.jpg"/&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://pds.exblog.jp/pds/1/200902/26/42/e0088742_7342764.jpg"/&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="http://pds.exblog.jp/pds/1/200902/26/42/e0088742_735023.jpg"/&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Bad naming scheme, I'd say, and also, there's UFO.......&lt;br /&gt;Well, Name will not justify anything if we say something about Touhou. I'm really looking forward for this game. &lt;br /&gt;&lt;br /&gt;Source: &lt;a href="http://kourindou.exblog.jp/9703480/"&gt;ZUN's Blog (Japanese)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-49577629438747091?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/49577629438747091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=49577629438747091' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/49577629438747091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/49577629438747091'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/02/touhou-12-undefined-fantastic-object.html' title='Touhou 12: 東方星蓮船　～ Undefined Fantastic Object'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-1687156397998426298</id><published>2009-02-14T16:28:00.000-08:00</published><updated>2009-02-14T17:26:48.128-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='anime'/><title type='text'>Suzumiya Haruhi-chan no yuuutsu</title><content type='html'>The title says it all....&lt;br /&gt;This is not MAD video nor doujin video, Kadokawa published this yesterday, replacing "Nice Boat" video. This video is supposed to be something that they publish to calm down the mass about rumor of Suzumiya Haruhi season 1's rerun instead of publishing 2nd season. Note that they have disabled embedding, so I'll just give you a link in each photo.&lt;br /&gt;&lt;br /&gt;OP:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=v9Lj0lF9Lao&amp;feature=channel"&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/snapshot20090215094011.jpg"/&gt;&lt;/a&gt;&lt;br /&gt;Suzumiya Haruhi-chan no yuuutsu eps 1:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=N7_80zTM3Dg"&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/snapshot20090215094046.jpg"/&gt;&lt;/a&gt;&lt;br /&gt;Nyoron Churuya-san eps 1:&lt;br /&gt;&lt;a href="http://www.youtube.com/watch?v=jPuQkWUYeTM&amp;feature=channel"&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/snapshot20090215094128.jpg"/&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;On a side note: Sorry for not posting anything lately... I just don't have any material to talk to.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-1687156397998426298?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/1687156397998426298/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=1687156397998426298' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1687156397998426298'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1687156397998426298'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/02/suzumiya-haruhi-chan-no-yuuutsu.html' title='Suzumiya Haruhi-chan no yuuutsu'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-5583851886336940057</id><published>2009-01-21T03:04:00.000-08:00</published><updated>2009-01-21T07:12:31.989-08:00</updated><title type='text'>Magical Battle Arena- Lyrical Pack</title><content type='html'>First off, Sorry for -extremely- late post on this item. I finally get this item a two ago, but has no chance of posting it due to my holiday where I can't get touch with internet. Nevertheless, I have to end what I have started, so no matter how late it is (3 weeks late &gt;.&lt;), I think I should review this&lt;br /&gt;&lt;br /&gt;Here's the detail:&lt;br /&gt;it adds 3 character, namely Hayate, Vita, Nanoha Striker'S, Mission Mode, 3 new maps (which I don't know how to unlock), and changed main menu.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Title.jpg"&gt;&lt;br /&gt;New Title screen&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;For the new Character; Do note that I'm not using official name for it, just using the name of skill which I vaguely remember from the anime. also, different from my standard writing, the pic will represent writing above it, not below it.&lt;br /&gt;&lt;br /&gt;Hayate (clear mission 10 in mission mode to unlock).&lt;br /&gt;Skill:&lt;br /&gt;A: Atem des something - still don't know the pronounciation. Decent AOE, Freeze the enemy if hit. Quite an useful skill.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/IceCube.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/icycube2-1.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;B: Hræsvelgr, Decent damage, making a line like Divine Buster or such, but can't be controlled, it has bigger AOE though.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Hreasvelgr.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;C: Mysteltain, Basically binding skill that turn your enemy into stone. May miss if your enemy keep moving.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Mystelltain.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;SP1: diabolic emission, Fast casting, Very Big AOE, Very good, I'd say.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Diabolicems.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;SP2: ragnarok, with Nanoha and fate as backup. I Never tried it against other player, but if you use it in Training mode, it will damage about 3.5 bar of health (and opponent's life won't regenerate). If same condition applies to normal battle, then consider yourself dead after getting hit by this.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Rbreakercopy.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;PS: She can't do Quick Dash. Never use her if you have no friend to back you up, worse if your enemy excels at pinning spellcaster down (ex: SArara, Kirara).&lt;br /&gt;&lt;br /&gt;Vita (clear mission 20 in mission mode to unlock)&lt;br /&gt;A: Rocket Hammer (?). She spins her hammer. Does a circular spinning, Might be good, might be useless, depending on your position.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/VitaA.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;B: I have no Idea What is this, she create 4-8 Ball (depending on how long you charge it) to be smashed onto enemy. Useless skill, if I may say, there's too much casting time. &lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Vitab.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;C: No idea either... damn, I can barely know engrish, but what language is this? She shoot several bullet, creating circular motion around him for a few second, much more like a blast for me.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/VitaC.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;SP1: Gigant Hammer Form, Gigant Crusher (Mole smacking time :D), She swing it around before smashing the enemy. Note that the swing also induces damage.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/GCrusher.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;SP2: Angry rocket Hammer. What to say... she shot a bullet, which will be countered by your character, after that she seems enraged and charged unto you using her A Special.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Vitasp21.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/VitaSP22.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Nanoha StrikerS&lt;br /&gt;A: ACS Charge, A charging attack to your enemy, not a bad move, but pretty mediocre,  I think.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/ACScharge.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;B: Divine Buster, This one is different with Nanoha's in usage. You don't need to charge it at all and the damage will vary depending on how many funnel/ at what mode you use (see C).&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Dbuster.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;C: Blaster. blaster one, blaster second, and blaster three respectively. Increase the damage from Divine buster in compensation for your life (it drains your life gradually).&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Blaster3.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;SP1: Starlight Breaker + Break Shoot,  HUGE AOE. You'll know how big it is if you have faced 3 of it.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Sbreaker.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;SP2: Crossfire. It's the one that she used to teach Teana a lesson, quite good, IF there's no subaru's sound stopping Nanoha in the end.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Cfire.jpg"&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Well, that's it, I Haven't get everything myself (I had finished all of misson but haven't get any maps), If someone know how to, please notify me, thanks.&lt;br /&gt;&lt;br /&gt;Some Credit goes to Wheat, for his previous comment in previous post.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-5583851886336940057?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/5583851886336940057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=5583851886336940057' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5583851886336940057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/5583851886336940057'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/01/magical-battle-arena-lyrical-pack.html' title='Magical Battle Arena- Lyrical Pack'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_Title.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-4920557022506439655</id><published>2009-01-20T21:53:00.000-08:00</published><updated>2009-01-20T23:01:32.362-08:00</updated><title type='text'>Review: dbE Acoustic PR18</title><content type='html'>Nothing to do, which make me frustated, since i'm not used to it.&lt;br /&gt;Well, since I'm extremely bored, I'll just make a review of my gadget, this time it will be an IEM (In Ear Monitor)&lt;br /&gt;If you think it looks like a "certain IEM", well, this one is made in Indonesia, so there's a high chance you're mistaking it &gt;:), this thing is priced 218000 IDR (roughly USD 20$)&lt;br /&gt;&lt;br /&gt;Packaging Includes (as written in the box):&lt;br /&gt;-Earphone&lt;br /&gt;-Hard Case&lt;br /&gt;-3 Pairs of Ear Tips (S/M/L)&lt;br /&gt;-Cable Winder&lt;br /&gt;Well, after I open the box the packages also include:&lt;br /&gt;-1 Pair of Bi-flange tips (medium sized)&lt;br /&gt;-Manual paper (English/Indonesian language)&lt;br /&gt;-Warranty paper&lt;br /&gt;-A paper explaining about hearing impairment (English/Indonesian language)&lt;br /&gt;&lt;br /&gt;Specification:&lt;br /&gt;Driver: 9mm Neodymium Magnet Speaker&lt;br /&gt;Impedance: 12 ohm +/- 10%&lt;br /&gt;Cable Length : 1.2 Meter&lt;br /&gt;Frequency response: 20 HZ- 22KHZ&lt;br /&gt;Plug: 3.5 mm-gold plated&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It's hardcase is small and elegant with a  dbE acoustic symbol in front of it made of plastic and steel (for the writing). The badge appear to be cutted, but it actually like that on the first place. Nothing much to say here.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src= "http://i485.photobucket.com/albums/rr211/Hourai/Case.jpg" /&gt;&lt;br /&gt;hard case... The badge appear to be cut&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;There are 4 kinds of flange included: small,medium, Large, and bi-flange.  I myself using med-sized flange. The tips size of this IEM  (PR18) is  standard, so you can replace the flange with UE/X3i/ RE1/ AT/ Sony/ Panasonic 's flange.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src= "http://i485.photobucket.com/albums/rr211/Hourai/flange.jpg" /&gt;&lt;br /&gt;Tips, left to right, Small, Medium, Large, Bi-flange&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Moving to the earphones, the connector size is quite small, and can be fit into iPhone's. in the mid of cord, before the Y sector, there's  a clipper with 'dbE' written on it. This is used for lessening microphonic issue that an IEM has. In The Y sector, there's a cylinder enclosure (which also has dbE written on it). for the bud, the outer layer is made from steel, not a cheaply chromed plastic like many others done. In the connection between  bud and cord, there's a small writing that symbolize L/R , which represents which bud enter which ear. the driver is protected with metalic grill and not replaceable.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src= "http://i485.photobucket.com/albums/rr211/Hourai/IEM.jpg"/&gt;&lt;br /&gt;&lt;img src= "http://i485.photobucket.com/albums/rr211/Hourai/Clip.jpg"/&gt;&lt;br /&gt;Bud, Clip, and Y section&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Okay, time to test-driving this item.&lt;br /&gt;&lt;br /&gt;Source: Sony NWZ-E435F; Sandisk sansa clip&lt;br /&gt;Song used:&lt;br /&gt;&lt;pre&gt;Forest306 - 東方阿漕集&lt;br /&gt;Track 03 - フォールオブフォール (Fall of Fall) - VBR&lt;br /&gt;&lt;br /&gt;=NeutraL= - Acoustic Shooter&lt;br /&gt;Track 08 - 無何有の郷 ～ Deep Mountain (Utopia ~ Deep Mountain) - VBR&lt;br /&gt;&lt;br /&gt;オーライフジャパン - 東方温泉祭&lt;br /&gt;Track 01 - 好奇心優先 (Curiosity Preference) -VBR&lt;br /&gt;&lt;br /&gt;記憶～MAIKAZE music works～&lt;br /&gt;Track 07 - 散りゆく時(piano version) (scattering time) - 320 CBR&lt;br /&gt;&lt;br /&gt;神樂 ～KAGURA～&lt;br /&gt;Track 03 - 鬼友達 (Demon Friend) - 320 CBR&lt;br /&gt;&lt;br /&gt;神樂 ～KAGURA～&lt;br /&gt;Track 06 - 里帰り (visiting one's parents / new bride's first visit to parents ) - 320 CBR&lt;br /&gt;&lt;br /&gt;永夜の理&lt;br /&gt;Track 04 - 小さな屋敷小さなメイド (small mansion, small maid) -VBR&lt;br /&gt;&lt;br /&gt;マクロスF ボーカルコレクションアルバム Vocal collection Album「娘たま♀」&lt;br /&gt;Disc 2 track 11 - トライアングラー(fight on stage) (Triangle (Fight on the stage)) - 320 CBR&lt;br /&gt;&lt;br /&gt;マクロスF ボーカルコレクションアルバム Vocal collection Album「娘たま♀」&lt;br /&gt;Disc 1 Track 12 - ねこ日記 (cat's Diary) - 320 CBR&lt;/pre&gt;&lt;br /&gt;I'll skip commenting each song, here's the result.&lt;br /&gt;&lt;br /&gt;Soundstage: Mediocre, not that special, it does it's job at rendering 3D's sound but lack of layer. I can tell from where the sound is coming but I can't tell how far/near it is compared to the other instrument.&lt;br /&gt;&lt;br /&gt;Bass: good, coloured, not tight enough, but very fun to be listened,I love this point &lt;3, It enters bass section a bit too early, though, so if someone is playing guitar bass the mid will be overwhelmed by it.&lt;br /&gt;&lt;br /&gt;Mid: I separate this into 2 section, Higher mid and lower mid. The lower mid is overwhelmed by bass, and the higher mid is kind of sharp and edgy.&lt;br /&gt;&lt;br /&gt;Treble: smooth, but since treble is usually following high mid, it's not as good as it is.&lt;br /&gt;&lt;br /&gt;Detail : Mediocre, I'd say. The lower mid are overwhelmed by bass, but after that it's quite good.&lt;br /&gt;&lt;br /&gt;and that's before it's burned in. after burning in there's a significant change:&lt;br /&gt;&lt;br /&gt;The bass become more punchy, not bloated at all, it knows where the bass are supposed to be.&lt;br /&gt;Mids become smoother, the edgy sound in the higher mid is smoother, and since the bass were not bloated anymore, lower mid is not being overwhelmed.&lt;br /&gt;It's treble now pack quite a lot of detail, a bit analytic but that's fine. I love analytic sound (my ER6, long gone)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;When paired with Fiio E5 (headphone amp);if without bass boost I'd say this thing will sound worse. It's like this thing will have cuted bitrate (downgrade in detail). If you use the bass boost, this will make the bass crazier, which i find it to be too much. I prefer unamped much better.&lt;br /&gt;&lt;br /&gt;Overall, this is a really good IEM considering i't only about USD 20$'s, while not perfect (Nothing does, IMO) this IEM will crush most item below 50$ mark.  It's worth of an item that you can call it steal.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-4920557022506439655?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/4920557022506439655/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=4920557022506439655' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4920557022506439655'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4920557022506439655'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2009/01/review-dbe-acoustic-pr18.html' title='Review: dbE Acoustic PR18'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-4507251065647598696</id><published>2008-12-09T02:40:00.000-08:00</published><updated>2008-12-09T03:49:46.996-08:00</updated><title type='text'>Magical battle arena - Youtube demo</title><content type='html'>I know that this thing has been around for a while, but I'm too busy to make some post...&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DQ6jMrd9PKM&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/DQ6jMrd9PKM&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;hm....Let's see...&lt;br /&gt;&lt;br /&gt;Hayate:&lt;br /&gt;She got her Atem des something, Hræsvelgr, and diabolic emission.&lt;br /&gt;Atem des something (sorry, can't figure it out.... &gt;.&lt;): her icy cube, StrikerS eps 2;&lt;br /&gt;Hræsvelgr ('corpse Swallower'): her 5 circle shooting, a big one at center, and 4 more surrounding it , StrikerS eps 11,&lt;br /&gt;Diabolic emission: I love this one, create a giant sphere of darkness.&lt;br /&gt;&lt;br /&gt;Vita:&lt;br /&gt;She got her spinning hammer (plus rocket booster and drill), iron hockey thingie, and gigant hammer.&lt;br /&gt;&lt;br /&gt;Nanoha:&lt;br /&gt;A bit unclear here, maybe 'ACS Strike', Blaster 3, Divine buster (+ her funnel) , Starlight Breaker comboed by Break Shoot&lt;br /&gt;&lt;br /&gt;okay, i forgot many thing regarding their skill name, so please figure it yourself :P&lt;br /&gt;&lt;br /&gt;I won't be around when they release this pack, but I'll try to contact someone who might be able to get this one for me.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-4507251065647598696?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/4507251065647598696/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=4507251065647598696' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4507251065647598696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4507251065647598696'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/12/magical-battle-arena-youtube-demo.html' title='Magical battle arena - Youtube demo'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-6413662636331147830</id><published>2008-12-05T06:06:00.000-08:00</published><updated>2008-12-05T07:37:27.792-08:00</updated><title type='text'>Toymagz Fair : day one</title><content type='html'>Today I'm attending a fair located at Pakuwon Trade Center, Surabaya.&lt;br /&gt;Not much to say, but I'm quite dissapointed with this one......&lt;br /&gt;&lt;br /&gt;Like Malang's toy &amp;amp; comicfest was not bad enough, this is worse than that, a very small stage, nothing special, and  I didn't find even a single thing that will entertain me.&lt;br /&gt;&lt;br /&gt;Well, I was there with my friends, so It's not really that boring, but still I think that it's not good enough to make me excited in anyway. Not to mention that I have no more money left.... poor me.&lt;br /&gt;&lt;br /&gt;anyway, one of my friend in Bali asked me to get Keroro Gunsou's keychain (Similar to the one that's used by Tsukasa at Lucky Star does), 2.5 US$ each....&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSCN3038_sm-1.jpg" /&gt;&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;I myself  went and buy a very cheap, unknown item at 4$ (okay, look, I have no money to buy anything, even 4 US$ is killing me at this time). Nothing special, I just always buy something from every event I attend as a mean of keepsake.&lt;br /&gt;&lt;center&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/Untitled-3.jpg"&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/Untitled-3ss.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;not bad for  a 4$ thing &lt;/center&gt;&lt;br /&gt;&lt;br /&gt;And that's it, I'll add more thing later, and probably tomorrow too......&lt;br /&gt;&lt;br /&gt;Edit:&lt;br /&gt;I forgot to (re)mention this, but I AM NOT A PHOTOGRAPHER BY ANY MEANS. I only give a picture i take as representative of what I'm writing at that time. So don't go mailing me about how bad my pic were taken (I get several regarding this blog...)&lt;br /&gt;&lt;br /&gt;1. I'm using a Nikon Coolpix 5200, an old, pocket camera, which can easily be surpassed even by Handphone's built in camera. And no, I don't have SLR camera or such.&lt;br /&gt;&lt;br /&gt;2. I'm only using photoshop just for rescaling and cropping the pic, the image itself is as is, and I'm not using any image enhancement to modify it. No brightness change, no noise reduction, etc.&lt;br /&gt;&lt;br /&gt;Ok, that's it, I love to collect AF's but I have almost no interest in taking photo of that. I have almost no interest nor talent in photography to begin with.&lt;br /&gt;My blog is not the place where I post about photography, Just go somewhere else if you want it. This is not the place.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-6413662636331147830?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/6413662636331147830/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=6413662636331147830' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6413662636331147830'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6413662636331147830'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/12/toymagz-fair-day-one.html' title='Toymagz Fair : day one'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-6073782510492871664</id><published>2008-11-24T21:03:00.000-08:00</published><updated>2008-11-24T22:25:37.557-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Music'/><title type='text'>Speakers Vs Headphones</title><content type='html'>Quite an old topic, really...&lt;br /&gt;&lt;br /&gt;Today me and my friends discussing a bit about headphone and speaker. I said that at the same price, headphones would do better than speaker (assuming that it's the best buy for that price), and he said otherwise...&lt;br /&gt;&lt;br /&gt;Now to compare:&lt;br /&gt;&lt;br /&gt;Hearing range:&lt;br /&gt;neither of them are winner, it depends on your musical needs. Speaker lets the hearer and everyone around him to hear what to her, whether if they want to hear it or not, in contrast, Headphones only giving sound to one who had the headphones, and not other people even they want to hear it (well, maybe it could, a bit, if you set it loud enough). this is the basic difference between headphones and speaker, if you don't even know this, just read anything else. Like... kindergarten's book?&lt;br /&gt;&lt;br /&gt;Comfortability:&lt;br /&gt;Speaker of course. With speaker you don't need to be entangled in wire and weighing your head with a heavy headphones. just lay down on sofa or something, grab your snack and enjoy.&lt;br /&gt;&lt;br /&gt;Area of hearing:&lt;br /&gt;Headphones... hand down, in many ways. You can bring your headphones everywhere you want. No, I'm not talking about portability, I'm talking about area where you can get the best sound quality. If you have speaker for quite a while, you will know that there's a "sweet spot" where the speaker will sound best, and that's the one that confine you. You can't move around getting the best sound with speaker while headphones will always sound best wherever you are, as long you get it equipped.&lt;br /&gt;&lt;br /&gt;Musical detail:&lt;br /&gt;Since we are talking about the same price range, Headphones are definitely win. You will need to pay a LOT more to get the same fidelity from speaker than headphones. for a comparison, a 100$ headphones will have higher fidelity than most speaker in 100-300/400$ range.&lt;br /&gt;&lt;br /&gt;Soundstaging:&lt;br /&gt;Since 5.1 speaker can create a surround sound they will surely win!. That's what you thought? Ok, you're mistaken... for some surround sound, especially 3D audio generated by computer, headphones will do much more than your speaker. You have two ears (sorry, if you think you have more than two), so by default, you can only hear difference by right and left. You can tell whether the sound come from front back, up etc, is by processing the complex differences in phase, time delay and frequency balance (it's done automatically by your brain, you don't need to think about it).3D game audio uses Head Related Transfer Function (HRTF) algorithms to fake the effects of the pinnae, the head and various listening environments, so that injecting the sound straight into the ear canal can produce the impression of real 3D audio sources. It's impossible to do this with speaker, since they will let the sound that's only intended to your right ears go through left ears and vice versa.&lt;br /&gt;For music, they use what called "binaural recording, using 2 hi-fi microphone which located at dummy ear. well, picture will save me from explaining it.&lt;br /&gt;&lt;center&gt;&lt;img src="http://www.gras.dk/graphics/interface/pic_198.jpg" /&gt;&lt;/center&gt;&lt;br /&gt;this is used to record the frequency shift which happened because the sound is being reflected in your pinnae. With this, headphones can emulate the surround sound as much as possible.&lt;br /&gt;&lt;br /&gt;Bass:&lt;br /&gt;If you don't know, speaker and earphone can deliver same quality of bass. well, why speaker is more favorable in this area? this is the culprit:&lt;br /&gt;&lt;center&gt;&lt;img src="http://www.dansdata.com/images/s250/driver280b.jpg" /&gt;&lt;br /&gt;A "bass shaker" &lt;/center&gt;&lt;br /&gt;This thing is the one that makes the speaker can shake your limp. This "bass shaker" is the one who make the air around you (and yourself) shaken, which headphones don't have.&lt;br /&gt;&lt;br /&gt;Overall, I enjoy using headphones more than speaker. The rest is based on your personal enjoyment, it's a subjective matter, really. If you love speaker, then go for it, vice versa.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-6073782510492871664?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/6073782510492871664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=6073782510492871664' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6073782510492871664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6073782510492871664'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/11/speakers-vs-headphones.html' title='Speakers Vs Headphones'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-2306057800476062881</id><published>2008-11-22T06:34:00.000-08:00</published><updated>2008-11-22T07:05:17.723-08:00</updated><title type='text'>Toys &amp; comic  Convention Malang</title><content type='html'>Okay, I attend the Toy&amp; comic convention at Malang&lt;br /&gt;&lt;br /&gt;Nothing good there, which make me quite disappointed.&lt;br /&gt;Items that's being sold there are very common, there are no item that can really caught my attention.&lt;br /&gt;&lt;br /&gt;ok, there's one that's caught my attention, not that the item is rare or something, it's just that it have a good decoration/background around it. Shame that's inside an acrylic display box, though, so the light goes in the way.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/CopyofDSCN2907.jpg"/&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;accidentally make a blurred pic due to wrong camera setting, but i find this quite amuzing .....&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/DSCN2909.jpg"/&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Currently in Malang and I don't have any internet connection to leisurely writing post, so I'll take my leave now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-2306057800476062881?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/2306057800476062881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=2306057800476062881' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2306057800476062881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2306057800476062881'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/11/toys-comic-convention-malang.html' title='Toys &amp; comic  Convention Malang'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-8694525783145470444</id><published>2008-11-20T07:30:00.000-08:00</published><updated>2008-11-20T07:34:39.992-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='other'/><title type='text'>Layout Change</title><content type='html'>Well, not much, I just change layout a bit due to the changing mood.&lt;br /&gt;Nothing new, though... currently busy with many project. I'll post something new whenever I have time for that.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-8694525783145470444?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/8694525783145470444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=8694525783145470444' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8694525783145470444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8694525783145470444'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/11/layout-change.html' title='Layout Change'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-7214640996511258954</id><published>2008-11-16T06:14:00.000-08:00</published><updated>2008-11-16T07:40:53.934-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Music'/><title type='text'>Burn-in</title><content type='html'>Ok, just for random thought of this day. I was surprised that out of my class, only 1-2 people know about burn-in for earphones/headphones/speaker.&lt;br /&gt;&lt;br /&gt;Burn-in is, roughly speaking, to maximize your earphones/headphones/speaker's sound by wore it off... something like, you have a new pair of shoes... at the time of first using it, it will feel kind of stiff. you must wear it for some time that it will have the flexibility and comfortability in using it. This is the same with your earphones/headphones/speaker. At first they may sound good, but that's it. It's still new out of box. It's capability haven't maximized because the membrane (one that produce sound) is still stiff.&lt;br /&gt;&lt;br /&gt;Burn-in procedure is quite easy, but maybe boring. You just need to use your earphones/headphones/speaker for a long time (most earphones/headphones/speaker use more than 100+ hour), using sound as loud or a bit more than you usually heard.Setting the sound too high will destroy your earphones/headphones/speaker, and too low won't make any progress to your burn-in. Some people will use their favorite song to burn it, others will use some kind of noise, the most popular one is White and Pink noise. I myself using pink/white noise most of the time. But, for some people, they will find that using that kind of noise will make the sound feel "unnatural", that's differ from each person, though, since everything about sound and music are very subjective matter of like/dislike.&lt;br /&gt;&lt;br /&gt;As far as I know, there's no science that proof whether this is true or false. Some people even said that burn-in didn't affect the performance of earphones/headphones/speaker at all, some said otherwise. For me, it works quite wonders. Then, once again, this depend solely on your ears, not mine.&lt;br /&gt;&lt;br /&gt;Oh, and burning speaker is kind of sucks... I never do that.I'm only do burn-in to my earphones/headphones. Burn-in speaker using pink/white noise inside my room for 200++hour will drive me crazy.&lt;br /&gt;&lt;br /&gt;You can download pink/white/ any other generated sounds used in burn-in at &lt;a href="http://http://www.burninwave.com"&gt;www.Burninwave.com&lt;/a&gt;. It also has some explanation about what kind of sound it will generate and what will be affected by it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-7214640996511258954?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/7214640996511258954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=7214640996511258954' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7214640996511258954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7214640996511258954'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/11/burn-in.html' title='Burn-in'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-2741518742182092854</id><published>2008-11-07T07:00:00.000-08:00</published><updated>2008-11-07T08:26:08.906-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Daily'/><title type='text'>Satsuki Yuasa (Action Figure)</title><content type='html'>After a few week of waiting i finally get my Satsuki Yuasa action figure from &lt;a href="http://www.rainbowten.co.jp"&gt;Rainbowten&lt;/a&gt;. This is a really old item (2003), the game itself has been published in 28/11/2003. This one is made from resin.&lt;br /&gt;Why i bother looking for it? Well, I'm a big fans of Satsuki Yuasa. She is the main heroine in the Routes, a Visual Novel developed by &lt;a href="http://leaf.aquaplus.co.jp"&gt;Aquaplus&lt;/a&gt;. This was one of their unpopular game, so i highly doubt you ever heard about it. Regardless that, I have bought almost everything that related to it.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://leaf.aquaplus.co.jp/product/other/images/rts/cr_satsuki.gif"/&gt;&lt;br /&gt;Satsuki Yuasa&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;I'm using Rainbowten since that's the only official place I can found that sell the figure (and no... I don't use eBay) This is the last one there, too (other companies have alreday been out of it years ago). So this is the item when I first opened it.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN2824small.jpg" width=400 height=300 /&gt;&lt;br /&gt;The box.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN2820small.jpg"/&gt;&lt;br /&gt;Manual and Photo&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN2821.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN2821small.jpg"/&gt;&lt;/a&gt;&lt;br /&gt;Main item, 17 parts&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Uh, yeah, it's doesn't come painted, not even ready to be painted, actually... I must do everything myself. Unfortunately, my hobby kit is in Malang (including the airbrush, etc). So, the most I can do here is preparing it so that it can be painted when I come back to Malang. Cutter, Nail Clipper, and Sandpaper would suffice to prepare it before painting.&lt;br /&gt;&lt;br /&gt;I'm thinking about using enamel for painting this, or Acrylic, if I'm forced to do so (using Tamiya Color enamel or Tamiya Color Acrylic respectively). The manual actually included which color do I need to mix to paint it. Unfortunately, no more specific mention of what kind of paint did it use (how the heck i know what color is "character skin color 1" or "character skin color 2"?). luckily, I can use the unused part (ex: frame) to test it before I start to fully paint it.&lt;br /&gt;&lt;br /&gt;While it seems it's inconvenient to paint it myself, I sometimes prefer the unpainted one like this. It gives me the freedom of what kind of color did I like to use, shading, detail, etc. I'm bad at painting eyes though, and I think I will need a 0.1mm brush point to paint that accurately.&lt;br /&gt;&lt;br /&gt;And I don't exactly have time to polish it. There are too many works to be done.... T_T&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-2741518742182092854?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/2741518742182092854/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=2741518742182092854' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2741518742182092854'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/2741518742182092854'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/11/satsuki-yuasa-action-figure.html' title='Satsuki Yuasa (Action Figure)'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_DSCN2824small.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-8099975551655038973</id><published>2008-10-31T03:30:00.000-07:00</published><updated>2008-10-31T04:48:42.406-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Daily'/><title type='text'>Finally, My Master Card Arrives</title><content type='html'>After waiting for more than a month (40 days, to be exact), I finally get my own Mastercard.&lt;br /&gt;&lt;br /&gt;This card was issued by &lt;a href="http://www.payoneer.com"&gt;Payoneer&lt;/a&gt; for free. Well, not actually free, they will get their payment when you're loading cash to your card for the first time. To get their card, you need to be signed to their affiliate. There are many of them, search for yourself. I myself using &lt;a href="http://friendfinder.com"&gt;Friendfinder&lt;/a&gt; to get this one.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN279small.jpg"/&gt;&lt;br /&gt;The Envelope when it first come.&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;It's supposed to be arrived 15-20 days from when I signed up, but the long delay made me lost my hope for it. Well, but that's it, The card come, so it's all good. I have no complaint since it's free.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN2793copy.jpg"&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/DSCN2793small.jpg"/&gt;&lt;/a&gt;&lt;br /&gt;Inside the envelope &lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;From what I read, this card can be filled by other Credit Card, or if you don't have it, you can use Western Union (many bank offer this service) to fill it. And no, I won't load cash to my card soon, since the exchange rate for USD has been crazy lately.&lt;br /&gt;&lt;br /&gt;The reason I applied this card is for activating &lt;a href="http://www.paypal.com"&gt;Paypal&lt;/a&gt; and to buy things aboard. Before, I used my parent's Visa card to get things I want to buy (I don't have one myself, poor me &gt;.&lt;). As of now, I'm living in separated city, so, borrowing their card is no longer an option for me. That's why I'm looking one that don't need any requirements to apply (you need to have a decent income/ parent's approval to get a Credit Card, which I have none of them. My parents against me having a credit card).&lt;br /&gt;&lt;br /&gt;Why do I compare this card with a credit card? Ok, screw this thing. The only thing I need is their "MasterCard" ability. For your information, there's no debit card in my country that support either Visa/Visa Electron/MasterCard. You must have credit card to have the service. So basically, I can't buy anything outside my country unless i have credit card on my hand. On the other hand, this payoneer card is a debit card and it has MasterCard ability, so this thing will make me able to buy things outside my country without having a debit card.&lt;br /&gt;&lt;br /&gt;PS: My parents don't know that now I have this card on my hand.... If they read this, then I'm screwed :/me running away~:&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-8099975551655038973?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/8099975551655038973/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=8099975551655038973' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8099975551655038973'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8099975551655038973'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/10/finally-my-master-card-arrives.html' title='Finally, My Master Card Arrives'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_DSCN279small.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-7649833555356985856</id><published>2008-10-27T17:39:00.000-07:00</published><updated>2008-10-27T18:05:32.718-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='general game'/><title type='text'>Magical Battle Arena Update</title><content type='html'>And yet more update......&lt;br /&gt;&lt;br /&gt;1.05+is out, maybe they do some rebalance. Nothing much to say about that. I'll update this post once I try it out (not now, I'm busy)&lt;br /&gt;&lt;br /&gt;More importantly.&lt;br /&gt;The final character will be Nanoha adult ver.&lt;br /&gt;&lt;center&gt;&lt;img src="http://file.flysystem.blog.shinobi.jp/081027.jpg" /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;There will also two new mode added, I don't know what it is though. One of them seems to be netplay exclusively for ppl who have pack installed.&lt;br /&gt;Like i said before, this pack will be released in C75, which is planned for December 28-30, 2008. Unfortunately, I don't think I'll be able to get a copy of it on the day of it's release due to my own holiday somewhere. Well, i can always ask my friend to snatch one for me :3 .&lt;br /&gt;&lt;br /&gt;&lt;a href="http://flysystem.blog.shinobi.jp/"&gt;Source(japanese)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-7649833555356985856?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/7649833555356985856/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=7649833555356985856' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7649833555356985856'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7649833555356985856'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/10/magical-battle-arena-update.html' title='Magical Battle Arena Update'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-7104003688967536903</id><published>2008-10-26T07:11:00.001-07:00</published><updated>2008-10-26T08:07:52.717-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Touhou'/><title type='text'>Short Introduction to Touhou</title><content type='html'>Sorry for not posting a few week. some problem comes up, including midterm test, unfinished work, etc.&gt;.&lt;&lt;br /&gt;anyway.....&lt;br /&gt;As I promised before, I will introduce you to touhou.&lt;br /&gt;&lt;br /&gt;Touhou is a series of shooting game made by Team Shanghai Alice, with ZUN doing it's programming,music, and graphic(basically everything). As of now, there is 14 official game released, numbering from 1 to 11, with extra of 7.5 , 9.5 , and 10.5.Touhou series is widely known for it's gaming difficulties and doujins. for doujin, It's mainly consist of Doujin Music and Manga. For music, it have total of at least 900 albums. And for manga, well...so many of it and I don't even count all of that(both SFW and NSFW). There are also several Touhou doujin games, which also had insane difficulty.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://images1.wikia.nocookie.net/touhou/images//1/10/Th10sc107.jpg"/&gt;&lt;img src="http://images1.wikia.nocookie.net/touhou/images//b/b9/Th11sc171.jpg" /&gt;&lt;img src="http://images1.wikia.nocookie.net/touhou/images//7/7c/Th11sc163.jpg" /&gt;&lt;br /&gt;A few example of Touhou game&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Fans of this game are so many that it even have it's own convention called Reitaisai. They also have many Fans in comiket. For the last comiket (C74), it's recorded that almost half of the stands available there is touhou related stands.&lt;br /&gt;&lt;br /&gt;Not much to say here.... see &lt;a href="http://www.blogger.com/touhou.wikia.com"&gt;Touhou wiki&lt;/a&gt; if you're interested, they has almost everything covered.&lt;br /&gt;&lt;br /&gt;Related link&lt;br /&gt;&lt;a href="http://www.blogger.com/www.pooshlmer.com/wakaba/"&gt;Touhou Imageboard&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.blogger.com/touhou.wikia.com"&gt;Touhou wiki&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.blogger.com/www.gensokyo.org"&gt;Touhou Manga Gallery&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-7104003688967536903?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/7104003688967536903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=7104003688967536903' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7104003688967536903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/7104003688967536903'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/10/short-introduction-to-touhou.html' title='Short Introduction to Touhou'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-1649956188536587008</id><published>2008-10-10T07:53:00.000-07:00</published><updated>2008-10-22T15:59:25.372-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='general game'/><title type='text'>Magical Battle Arena - Lyrical Pack Announced</title><content type='html'>A bit info for Magical Battle Arena&lt;br /&gt;For you who don't know what the hell is this, read &lt;a href="http://sonicver2.blogspot.com/2008/09/magical-battle-arena.html"&gt;my friend's blog&lt;/a&gt;&lt;br /&gt;For the upcoming C75, Fly System has announced the release of the pack called "lyrical Pack" for  MBA (Thanks for MS for the info). The pack contain new arena/field and 3 additional character from Mahou Shoujo Lyrical Nanoha. One of them is confirmed to be Yagami Hayate.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://file.flysystem.blog.shinobi.jp/080929.jpg" /&gt;&lt;br /&gt;The uber powerful Hayate,I wonder what skill will She have in the game.....&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Edit:&lt;br /&gt;Quick update, second character confirmed to be Vita&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://file.flysystem.blog.shinobi.jp/081011.jpg" /&gt;&lt;br /&gt;I feel that it'll be fun to use Vita against Ruru&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;For the third character... Rumor said it will be Nanoha in her 18 years old version. I don't really know whether this is true or not.&lt;br /&gt;&lt;br /&gt;Oh yeah.... anyone know what kind of editor did they use? I kind of want to try it out.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://file.flysystem.blog.shinobi.jp/081021.jpg" /&gt;&lt;br /&gt;This one...&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://flysystem.blog.shinobi.jp/"&gt;Source (Japanese)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-1649956188536587008?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/1649956188536587008/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=1649956188536587008' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1649956188536587008'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/1649956188536587008'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/10/magical-battle-arena.html' title='Magical Battle Arena - Lyrical Pack Announced'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-6970648581101973189</id><published>2008-10-10T07:18:00.000-07:00</published><updated>2008-10-10T08:19:45.703-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='general game'/><title type='text'>Disgaea DS... Part two</title><content type='html'>Sorry that i can't write lately, I'm in the middle of mid semester test &gt;.&lt;&lt;br /&gt;&lt;br /&gt;Anyway, about disgaea DS, I already spent a few hours playing it... and as i thought.... nothing changed from the old disgaea, with few add-ons, like prinny commentary&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/progress2.jpg" /&gt;&lt;br /&gt;See prinny at the upper monitor? I really love how he talk&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;and of course, My pleinair &lt;3.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/Pleinair2.jpg" /&gt; &lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/pleinair1.jpg" /&gt; &lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/progress1.jpg" /&gt;&lt;br /&gt;Pleinair, Her lv1 stats, and Her prinny replacement&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;As you can see, ridiculous speed, great hit, and very decent for all other stats. She's very strong, and the enemy will likely miss a even She is against enemy that's double of her Level....&lt;br /&gt;&lt;br /&gt;Which is why i don't use Her... I love Her to be a strong character, but the downside is... Nippon Icchi has made Her too strong to the point that I have no interest on using it due to it's uber powerfulness... I don't really like a game that's too easy to beat.I stopped using Pleinair at her lv 500.... the point which I decided that She's too strong to be used any further&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/pleinair535.jpg" /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/Hourai00.jpg" /&gt;&lt;br /&gt;My Pleinair, and my Hourai, an archer, which I currently use.&lt;br /&gt;&lt;/center&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-6970648581101973189?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/6970648581101973189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=6970648581101973189' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6970648581101973189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/6970648581101973189'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/10/disgaea-ds-part-two.html' title='Disgaea DS... Part two'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-4749154291416612652</id><published>2008-10-02T04:37:00.000-07:00</published><updated>2008-10-02T04:57:54.676-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Daily'/><title type='text'>From My Friend</title><content type='html'>Yesterday one of my friend is going to Malaysia. He got a scholarship there and he said he will take major in animation &amp; graphic design. When I ask him how much it costs to live there He said it's just as much as Surabaya, so I think it's not really that hard to live there (for most of us Indonesian, living aboard is a pretty expensive thing).&lt;br /&gt;&lt;br /&gt;Before He goes there, He give me these items, since He said He don't use it anyway..... &lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/nerv.jpg" /&gt; &amp;nbsp&amp;nbsp&amp;nbsp&amp;nbsp&amp;nbsp &lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/onetwi.jpg" /&gt;&lt;br /&gt;The left one is Katsuragi Misato from Evangelion, and the right one is Shidou Haruko from Onegai Twins&lt;br /&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Okay, I'm horrible when it comes to taking photo, so spare me from that (and my halogen lamp set is missing, it seems someone throw it away when i was gone... so, I can't use any lighting at all...). As you can see, Katsuragi Misato one is -sorry- an extremely cheap item, He said He got it as bonus when he bought candy in Hongkong (dunno which brand he's talking about), and for Shidou Haruko, He bought it from kotobukiya, it's supposed to be a set of character, though, but He only get that one. I get both for free XD, so I won't give any complaint or whatsoever but Thanks.&lt;br /&gt;&lt;br /&gt;As of now, He should have arrived there..... well, good luck for him there, I'm not sure I can contact him anymore though, since it's most likely that He will change his HP number. I myself is still on the holiday break in my hometown. I have no internet connection here, I'm writing this on my friend's PC.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-4749154291416612652?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/4749154291416612652/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=4749154291416612652' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4749154291416612652'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/4749154291416612652'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/10/today-one-of-my-friend-is-going-to.html' title='From My Friend'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_nerv.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-3215791410066758647</id><published>2008-09-24T13:17:00.000-07:00</published><updated>2008-09-24T13:30:18.412-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='general game'/><title type='text'>Disgaea DS</title><content type='html'>I got my copy of Disgaea DS just a few hour ago... without wasting more time, I immediately play the game.&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/disgaeads1.jpg" /&gt;      &lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/disgaeads2.jpg" /&gt;&lt;br /&gt;The first 2 minutes on game... and the look on how the battle is.&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;First Impression: The opening is, same as the 1st Disgaea, which is just expected, since this is the remake of the first disgaea of PS2.&lt;br /&gt;I'm a bit dissapointed because unlike the previous release, they don't insert the option to change the language into japanese. Normally i won't play this game since i already beat the PS2 one, but since Pleinair is coming out as playable character(I'm a fan of her), I will play this game until get bored again (hopefully, until I managed to beat Prinny Baal...). Oh, and I have my own rules on playing NIS's Title, that is, I will never use my main character at all (so yeah... leave it at level 1 without exp), I managed to do that with the other games(Disgaea2, Phantom Brave), I dunno if can do that with this one, in case Laharl are needed to have a certain level to unlock something.&lt;br /&gt;&lt;br /&gt;Not bad so far...just have a nostalgic feeling of it. I also think that it may become a good time waster on my 1-week holiday. As for now, my top priority is to get Pleinair and to unlock anything that's not available in PS2 release, such as ending, weapon, etc.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-3215791410066758647?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/3215791410066758647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=3215791410066758647' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/3215791410066758647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/3215791410066758647'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/09/ok-i-got-my-copy-of-disgaea-ds-just-few.html' title='Disgaea DS'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_disgaeads1.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-501790391433855844</id><published>2008-09-21T07:47:00.000-07:00</published><updated>2008-09-21T11:00:27.480-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Rant'/><title type='text'>Well now... Animonster do it again...</title><content type='html'>Animonster is an anime magazine in my country. What's wrong with them? and what relationship they have with touhou? Well, it's about their latest magazine (september '08 Release)&lt;br /&gt;&lt;center&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Image024.jpg" /&gt;&lt;br /&gt;Costs about 3$... but i don't buy it... I rent them somewhere for 0.3$.. don't want to spend any money for this trash.&lt;br /&gt;The place where i rent them won't be shown for safety reason&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;They include a bonus DVD with Wallpaper, Trailer, etc....&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Image025.jpg" /&gt;&lt;br /&gt;The mentioned DVD...&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;The problem lies within the DVD... They are using one of touhou's remix, "天空の花の都" (The Capital City of Flowers in the Sky), Remix of song with the same title from Perfect Cherry Blossom Stage 4, By Sepia from SJV-SC circle, in the album called DIVIT (thanks to Gunbazca in &lt;a href="http://aoindonesia.net/"&gt;AOI&lt;/a&gt; for mentioning it, and he also ask funkies from &lt;a href="http://pooshlmer.com/wakaba/"&gt;pooshlmer&lt;/a&gt; about the what the song is).They Use it in their bonus DVD without even mentioning anything, not a single thing. There's no touhou, no ZUN, no Team Shanghai Alice, and of course, they don't give a credit at all to the maker. They Just use it without mentioning anything.&lt;br /&gt;It's not the first time they are piracing songs and such. But since this time is touhou related, which is my main interest for now, i feel that i need to point it out.&lt;br /&gt;&lt;br /&gt;One thing to mention, I believe everything published by Megindo (at least, Gamestation and Animonster) is rubbish and not even worth reading. For the case of gamestation, they just copy paste-ing data from gamefaqs for their walkthrough section, translating it to Indonesian, and give no damn credit for the maker, not even a mail stating that they use the walkthrough, claiming it's their work (I'm one of the victim some years ago). And yeah... at that time I already tried to contact their Customer Service Complaining about how they pirating my works, but they shut the phone immediately.&lt;br /&gt;&lt;br /&gt;This kind of thing has been very common in Indonesia. Now, there are many TV Program here who's using BGM from game/anime as they please, with... of course, no credit. This kind of thing is one of the reason why Indonesia will never be able to do some advancement (I don't care about it anymore, though.... since it's really hopeless). That's it for today.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-501790391433855844?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/501790391433855844/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=501790391433855844' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/501790391433855844'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/501790391433855844'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/09/well-now-animonster-do-it-again.html' title='Well now... Animonster do it again...'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_Image024.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-3664371075178343966</id><published>2008-09-21T01:32:00.000-07:00</published><updated>2008-09-21T02:31:18.802-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='about me'/><title type='text'>About Me: My Desktop</title><content type='html'>As title said... Here's my desktop look like.&lt;br /&gt;&lt;center&gt;&lt;a href="http://i485.photobucket.com/albums/rr211/Hourai/myblog/Desktop.jpg"&gt;&lt;br /&gt;&lt;img src="http://i485.photobucket.com/albums/rr211/Hourai/myblog/desktop-small.jpg"/&gt;&lt;/a&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;Simple and there's nothing in it (except recycle bin)&lt;br /&gt;I place the start menu bar above because i find it more comfortable than placing it below. On the bottom right there is a Rainmeter skin (Chronicle Skin(By Sensitiveknife),I modded it a bit). Right form start menu, there is a menu, like it said, connecting to all shortcut to my most used program,etc...). For the Windows theme itself, I used HmmXP (By: Fugacious)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-3664371075178343966?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/3664371075178343966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=3664371075178343966' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/3664371075178343966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/3664371075178343966'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/09/about-me-my-desktop.html' title='About Me: My Desktop'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://i485.photobucket.com/albums/rr211/Hourai/myblog/th_desktop-small.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8468254132671388252.post-8393511431069395905</id><published>2008-09-20T20:42:00.000-07:00</published><updated>2008-09-21T01:21:37.635-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='about me'/><title type='text'>About me: introduction</title><content type='html'>Ok, this is my first post on my first blog...&lt;br /&gt;Nothing to fancy about it, this will likely be a blog talking about my daily rant and impression of things that happens to me.&lt;br /&gt;&lt;br /&gt;About me:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;(for you who don't even bother clicking the "about me" sidebar)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;My real name is Yugatha Ivanno (yeah... an odd name, do a simple google search and only find 1 other "yugatha" name). Also... Please by any mean call me Hourai, i hate to be called by my real name on the Internet as much as many of you do.&lt;br /&gt;Currently Living in Indonesia and attending a college called iSTTS (institut Sains Terapan dan Teknologi Surabaya). Specifically, I'm attending it's Informatics Technology.&lt;br /&gt;I have Interest in Anime, Game,and some other thing. For anime, I mainly watch Action and Drama (as of late, I don't watch anything because there's nothing good to watch). For game... I played a lot of things and enjoy them all, except sports game... For my favorite game now, it's the Touhou Series (for you who don't know what is this, i will make a post for this later...)&lt;br /&gt;&lt;br /&gt;Well, that's it for now.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8468254132671388252-8393511431069395905?l=hourai.etealune.net' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://hourai.etealune.net/feeds/8393511431069395905/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8468254132671388252&amp;postID=8393511431069395905' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8393511431069395905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8468254132671388252/posts/default/8393511431069395905'/><link rel='alternate' type='text/html' href='http://hourai.etealune.net/2008/09/ok-this-is-my-first-post-on-my-first.html' title='About me: introduction'/><author><name>Hourai Ningyou</name><uri>http://www.blogger.com/profile/08404358007094969398</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://4.bp.blogspot.com/_SrNlqO2Yc3o/SSl-jYiH8NI/AAAAAAAAAAM/ZX-E3I-lLHU/S220/DSCN29d31.jpg'/></author><thr:total>1</thr:total></entry></feed>
